Werewolves are lycanthropes that can take the shape of wolves and humanoid-wolf hybrids. In the Baldur's Gate games, they can only change into their hybrid forms. Only enchanted weapons can harm them, and the bastard sword Kondar is particularly effective against them.
Locations[]
Tales of the Sword Coast[]
- Isle of Balduran South
- All villagers in the werewolf village will shapeshift into a werewolf (WEREWO01)
- Werewolf Caverns (×6) (WEREWO)
Baldur's Gate I & II EE[]
- Druid shapeshift ability (WEREWODR)
Siege of Dragonspear[]
- Iron Throne First Floor - Lon will shapeshift when confronted for thievery (BDLONWER)
Shadows of Amn[]
- Circus Tent (KWEREWL)
- Entrance (×4)
- Second Floor (×5)
- Third Floor (×1)
- Note: all of these werewolves are illusionary and as such have no XP value
- Forest of Tethir
- Cave - one will spawn if attempt to sleep in the cave is disturbed by monsters (WEREWO01)
Gallery[]
External links[]
- Werewolf on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.