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Water Storm is an innate ability effect available to most Steam Mephit creatures in the game saga.

Description[]

Water Jet

This ability launches a glob of scalding steam at a single target, dealing 1d3 fire damage. The target must also make a Saving Throw vs. Breath Weapon or be stunned for 1 round.

Effects[]

The spell effect is uninterruptable and takes almost no time to deploy. A cone shaped projectile is launched at a single target in range, but it has an area of effect that can also apply the detrimental Water Jet to any enemies in that fan shaped area. A Saving throw vs. Breath will negate the Stun effect, but not the (fire) damage.

If the target fails the saving throw the affected creature will be Stunned and display a Stun icon on their portrait and be Helpless for 1 round. Additionally, the victim will also suffer 1d3 (fire) damage. As the water jet has the equivalent of 2 spell power, a spell protection such as Minor Globe of Invulnerability or similar will stop it, as well as Magic resistance.

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