Wands of Monster Summoning can be used to summon monsters. It has the same power as the Monster Summoning II spell, it will summon monsters with a total of 12 hit dice. The summoned monsters remain for 2 turns or until they are slain. When there are no enemies to attack and the user of the wand may communicate with them, they may be used for other services. This item appears in Baldur's Gate, Baldur's Gate: Enhanced Edition, Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Enhanced Edition. Only mages, bards and sorcerers may use this wand.
Description[]
“ | This wand will summon 12 HD of monsters, which appear within the area of effect and attack the user's enemies. They remain until the spell duration expires, or the monsters are slain. These creatures vanish when slain. If no opponent exists to fight and the wizard can communicate with them, the summoned monsters can perform other services for the summoning wizard. | ” |
Locations[]
Baldur's Gate[]
Found in[]
- Ghast Tomb, Valley of the Tombs - (8 charges)
- Durlag's Tower (Labyrinth Level One) - hidden compartment to the left of the barrel where the Mallet Handle can be found, in the central room
- Durlag's Tower (Labyrinth Level Four) - Slime Caverns
Sold by[]
The Black Pits[]
Sold by[]
- Xithiss, 'Tier 2' (×1 | 1 charge)
Baldur's Gate II: Shadows of Amn[]
Dropped by[]
Found in[]
- Temple of Lathander (Temple District) - in a chest, south east platform (3 charges)