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The Tiefling (Mage) is encountered in the Watcher's Keep Teleport Maze when traveling through a portal to the Watcher's Keep – Tieflings (AR3005) area.

Primes! Attack! They may have been forced into service!

This Tiefling is a mage with will cry out an alarm when the party is detected. She also initiates the summoning of Aranthis the Tiefling planar hound.

The mage will initially be able to chain cast several protective buffs to include Improved Mantle and Stoneskin.

After that her spell casting is driven by various script factors as outlined in the InfoBox.

The mage has her Wand of Spell Striking in the quick weapon slot and is scripted to fire it if any detected opponent has any kind of Globe spell, or spell turning, or some kind of spell shield or deflection up.

This creature will try and quaff a potion of Superior Healing if damaged to 50% of hit points.


Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

The Sword Coast Stratagems mod revises this creature a new AI script for smarter spell casting, with improved opponent protection and vulnerability recognition.

When the mod is installed, it randomly assigns a mage kit to most wizards. So, this Tiefling could be a Conjurer, Enchanter, Invoker or Necromancer. The kit assigned will alter the mage's scripted spell selection.

Expect a more protective initial series of buffs at the beginning of the conflict with Spell Trap, Mirror Image, Shadow Door, Minor Globe of Invulnerability, Fireshield (Blue) (or Mesthil's Acid Sheath with SR), Protection From The Elements, Spell Immunity (or "Dispelling Screen" with SR), Shield (spell), Protection From Normal Missiles, Stoneskin, Non-Detection, and "Mind Blank" with SR.

This level 20 mage has a prepared Minor Sequencer, Spell Sequencer, and Spell Trigger for instant deployment based on battle conditions.

Depending on the player's game difficulty selection, this mage has scripted mage High-level class ability choices such as Summon Dark Planetar.

This mage can attempt to take down party protections with Breach, Spell Thrust, Khelben's Warding Whip, and Ruby Ray of Reversal.

Expect a Time Stop, Greater Malison and other disabling, offensive damage spell casts. Summoned help is also likely, and especially if she is a conjurer.

Mod gallery[]