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Thief is a male human encountered during Baldur's Gate II Chapter 6 in the North Forest (Shadows of Amn) area.

Gameplay[]

This mercenary is part of an unknown mixed group of adventurers or perhaps mercenaries encountered in about the center of the area map. The whole group is hostile to any intruders that are detected.

The thief is invisible on the map. He's actually positioned a bit further south of the main group.

Armed with an enchanted dagger, the thief will attack from invisibility with a Backstab attack, unless he is exposed by divination.

After attacking, he'll quaff a potion of invisibility and repeat the same tactic. From a hidden state he'll have an adjusted THAC0 of 7 - still fairly mediocre. Even with a successful backstab the damage done will be moderate at most.

If the thief is wounded, he can imbibe a potion of healing.

The creature is scripted to use the Detect Illusion ability in a narrowly defined way, but the only thieving skill it has any skill points is Stealth, so it is unlikely to achieve any illusion detection results.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Sword Coast Stratagems mod assigns a new default Thief AI script for potion use, and smarter backstabbing. Weapon proficiencies are redesignated to 1 pip in dagger and 1 in single weapon fighting style.

This thief may be able to pull off three backstabs from invisibility.

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