The Vulgar Monkey is an inn on the island of Brynnlaw. Gorion's Ward and their party are directed here after first arriving on Brynnlaw in order to begin the quest Getting inside the asylum. If the player chooses to pursue the extended portion of Chapter 4, they will also return here as part of the quest Escaping the asylum. Regardless of who the party went through to get to the Island, the advice given is to go to this Inn and find Sanik to get your quest started.
Description[]
Brynnlaw's Inn also known as "The Vulgar Money" is a multi-story building entered from one of the terraced streets in the town. The upstairs rooms and such are off-limits.
The Inn is open for business all day and night, and often has a carousing motley assembly of hard drinking pirates and island visitors, quaffing assorted drinks to wash the salt from their throats, and fresh cooked stews and grilled fare to make the sailors forget about the hardtack.
The smell of unwashed bodies, spices, cheap perfume and beer permeates the atmosphere, clouded in pipe smoke and incense. A raucous and dull cacophony of foul talk, course singing and drunken bellows drown out the music from the lone squeezebox player - in the booth, in the back, in the corner, in the dark.
Gameplay[]
The party is free to speak with any inside the Inn and can partake of the services available via the Innkeeper, such as renting a room for rest or to purchase drinks. Drinks can stimulate the collection of rumors, which in turn may provide information that may be interesting, helpful, or just idle gossip of no relevance. Remember, that consuming too may drinks in one session can lead to becoming Intoxicated. Generally, the more expensive the drink, the greater chance to learn of a quality rumor subject.
Should you want to get to know some of the visiting pirates in the tavern, have a conversation or listen to their dialogue. There are some classic BG jokes, lines and ye olde sailor sea shanties to share. If singing along, remember the second verse is the same as the first.
Drinks[]
“ | What do you be wanting here, hmm? This ain't the friendliest place for strangers to be walking about. | ” |
— Innkeeper |
Name | Price | Rumor chance |
---|---|---|
Rassmusen Mead | 7 | 40% |
Dark Island Stout | 3 | 40% |
Dragon's Beer | 1 | 20% |
Elminster's Beer | 1 | 20% |
Winter Wine | 15 | 60% |
Westgate Wine | 8 | 45% |
Evermead | 30 | 80% |
In order to pursue the goal of finding a way to get in to Spellhold and rescue Imoen, the party should speak with Sanik. At some point after conversation with him, an unexpected assassination of the merchant will occur. Make sure you listen to what the Innkeeper tells you after the murder and pay attention to the information gleaned about Claire. This is necessary to progress to Spellhold. If you are on the Island as an ally of the Shadow Thieves or Bodhi, there will be other information provided to the party to follow.
Later on, if the party has elected to return to Brynnlaw from Spellhold, there will be another meeting taking place in the Vulgar Monkey to move the saga forward in the Leaving the island plot.
Gallery[]
- Portraits from Portraits Portraits Everywhere
Mod content[]
- The Quest Pack Mod and the "Intrigue in the Copper Coronet" component that introduces the Money Lender episode supposedly ended in Athkatla. However, the morally bankrupt money lender Celie escaped any justice. The questline can be resolved the first time the party enters the Vulgar Money Inn here in Brynnlaw, with a final confrontation between Celie and his thugs vs. your Party - who put him out of business before. Enjoy the sweet taste of justice served up Bhaalspawn style.
External Links[]
- Vulgar Monkey on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.