“ | You may call me the Surgeon. | ” |
The Surgeon is a human encountered in the Shipwreck's Coast area at coordinates x=2885/y=2083 in Baldur's Gate. He offers to heal the party if any member is below one hundred percent of health.
Background[]
If asked who he might be, the Surgeon explains that his offerings are an act of penance for his past, when he spared a life out of charity, namely that of his brother's: the evil man Davaeorn, who killed many, including their father.
“ | You may call me the Surgeon. I heal others in penance for what I have done in my past. Many have died because of a foolish act of charity on my part. I have a brother, an evil man by the name of Davaeorn. He lives because I was too weak hearted to kill him when I had the chance. Many have died at his hands, including... including our own father. I have heard that he has come to this region, and I hope to meet him one day, to rectify my previous mistake. Your group seem to be adventurers... perhaps you might come to fight my brother. This may be wishful thinking on my part... but take this, it would help you in any fight against magic users. | ” |
Involvement[]
Before starting to heal the injured party members, the Surgeon claims to have heard Davaeorn has come to this region (in actuality, Davaeorn is found in Cloakwood Mines). He hopes to either find Davaeorn by himself, to rectify his former mistake, or assist you in hopes that you will find and kill his brother. To this end, he gives you a Potion of Magic Protection.
“ | If you desire, I have the skills necessary to heal you. | ” |
Gameplay[]
- Being a fighter in terms of gameplay, the Surgeon actually does not have the skills necessary to heal the party, despite what he's saying. The game script has him use a priest's Cure Light Wounds spell through the related dialog, though the spell isn't part of the creature's memorized abilities.
- This means the surgeon can't heal himself with this spell if injured in a possible fight.
- He will heal party members (in order of their health level by percent, starting with the lowest) up to six times with Cure Light Wounds, so the maximum gain of hit points can be 6x8=48.
- The Potion of Magic Protection is only given if you ask him who he is.
- The Surgeon has an unusually high number of memorized spells, even if technically not being a mage at all. (His focus on only three different spells would seem to imply that his class is sorcerer.) He can cast Shadow Door once, Magic Missile up to six times and Fireball up to seven times (only if the party has a single-class cleric as a member and the character is within sight of the Surgeon).
- All four potions he carries can be pick-pocketed. If he turns hostile from a failed attempt, the Surgeon may be killed without loss of reputation for the gain of 975 XP. He begins the fight with Shadow Door and Magic Missile. Be aware of his immunity to fire damage.
“ | What I do is my own business. | ” |
Gallery[]