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Summon Deva is a high-level class ability available to paladins, druids, and clerics of good or neutral alignment.

If neutral characters opt to select Summon Deva when leveling up, they will be unable to select Summon Fallen Deva, and vice versa.

Note that Paladins have "Summon Deva" as a special ability, accessible from the "abilities" menu, which means they do not have to memorize it as a spell and can use it at any time. They can also select it more than once.

Description[]

This spell opens a celestial gate and calls forth an angelic deva to fight at the caster's side until the spell expires or the deva's earthly avatar is slain.

Gameplay[]

Although the (Fallen) Deva's special Mace of Disruption dispels 25% of the time on-hit, it only does so at level 1, so it's unable to really dispel anything. However, the thrice castable Dispel Magic is cast at level 25, so it's very effective against the vast majority of enemy spell effects.

This spell interacts with the summoning cap in a few ways that are different than most summoning spells:

a) If you already have a Planetar or Deva summoned, you won't be able to summon another one.

b) If you already have five creatures (of any kind, except demons/devils) summoned, you won't be able to summon with this spell.

c) If you only have up to four creatures summoned and use this spell, not only will it cast successfully, you will also still be able to summon a sixth creature with another spell. Meaning that, demons/devils aside (they follow other rules), it's possible to have 5 regular summons and 1 celestial summon at the same time, for a total of 6 summons.

Mod Content[]

Installation of the Spell Revisions Mod will replace this spell with a similar but moderately different version, which will also summon a revised Deva - both in terms of creature abilities and appearance. See the Deva page for details.

External links[]

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