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A Succubus is an irresistible female demon who seeks to seduce and manipulate mortals - especially males - to her own ends, ultimately slaying them and taking their life energy back to the Abyss.

Gameplay[]

Several types of succubae exist in the game. For the three creatures listed on this page:

  • The stats listed in the first infobox are those that are typical for all three succubus creatures.
  • The second infobox lists the stats that are specific to the creature (DEMSUC01.cre) that may be encountered when sleep is attempted in area's AR3004 or AR3012 on the Watcher's Keep Teleport Maze and during the last battle with the ultimate final foe inside The Throne of Bhaal.
  • The third infobox lists the stats that are specific to the creature (GORSUC01.cre) that is encountered in area AR3006 on the Teleport Maze level of Watcher's Keep.
  • The fourth infobox lists the stats that are specific to the creature (GORTAN2.cre) that is encountered in area AR3012 on the Teleport Maze level of Watcher's Keep.

The succubus will attempt to protect itself with Minor Spell Turning if it detects a mage/bard/cleric class.

The fiend will try and grasp/touch an opponent in melee combat, and if it hits, a potent life draining effect takes place.

The succubus will also have a fair amount of staying power if it can survive long enough to heal itself, or turn Ethereal. It can do both multiple times if able.

Male opponents are singled-out for the creature's powerful Succubus charm male spell, but it can also be used on females as well.

Tanar'ri demon allies can be healed by the succubus, based on how far away they are from the succubus and their HP thresholds.

Gallery[]

Mod Content[]

Installation of the Sword Coast Stratagems Mod, and the "Improved Fiends" component will revise the Succubus as follows:

Succubae (cast at 12th level):
Minor Spell Turning, once per day
Cure Critical Wounds (self only),Teleport without Error and become ethereal, at will
Extra potent Charm person, at will
Immunity to most lightning type spells
Immunity to Chaos spells
Movement modifier +2
Rich random treasure provided

Revised AI scripted, smarter and more responsive to local conditions. Succubus constantly heals self anytime HP falls below 90%. Minor Spell Deflection replaced by Minor Spell Turning. More frequent use of the charm person attack. Frequently jumps around the battle map using instant Teleport Without Error ability. Scripted to leave the area altogether if in desperate condition via planar trave (No XP for party). A really annoying and resourceful opponent.

The succubus no longer uses the divine cure critical wounds spell, and instead applies an innate spell that heals much more HP damage per application.

The Spell Revisions mod changes Minor Spell Turning to a Spell Deflection if this mod is installed alongside SCS.

Mod gallery[]

Portraits from Portraits Portraits Everywhere

External links[]

Succubus on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.

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