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During Shadows of Amn events, you have the opportunity to obtain a stronghold based on Gorion’s Ward’s class choices after the completion of certain quests. Each stronghold has its own functions, ranging from making more gold to creating exclusive magical items, obtaining a stronghold also opens up a series of subsequent quest chain, yielding more XP and rewards.

Only one stronghold can be acquired (except when acquiring the Five Flagons Theatre as an evil charactern). Multi-class protagonists will be offered strongholds of all their classes, but taking the first prevents them from obtaining any other, even if they’ve completed the prerequisite quests. For dual-class protagonists, only the current active class(es) counts towards the stronghold check, for example, berserker (9) > mage (8) are only eligible for Lavok's Sphere until they finish the dual so that De'Arnise Hold is added to the list. In classic games, there were ways to bypass the restriction such as intentionally refusing Nalia’s offer then setting off to finish the prerequisite quests for other strongholds, all invalid however, as Enhanced Editions have fixed these exploits.

Remember to loot but do not leave any important items within some stronghold areas during the prerequisite quests, namely de'Arnise Keep and Mae'Var's Guildhall etc, as the stronghold area you have access to later is technically a different one (with different area codes) and you have no means to return to the area’s previous version.

Prerequisite quest Active class Stronghold offer
The de'Arnise Keep has been Invaded Fighter, Barbarian, Monk, Blackguard Ruling the de'Arnise Keep and Lands
Investigate the deaths in the Umar Hills Ranger Ranger-Protector of the Umar Hills
Rescue Garren's child from Firkraag Paladin (except Blackguard) Paladin Stronghold Duties
Find and Destroy the Cult of the Unseeing Cleric Cleric Stronghold
Animal trouble in Trademeet Druid Heeding the Spirit of the Grove
The hunt for Valygar Corthala Mage, Sorcerer Claiming the Sphere
Find Proof of Mae'Var's Treachery Thief Thieves' Guild Stronghold
Rescue Raelis and Haer'Dalis from the planar prison Bard Running the Five Flagons playhouse
N/A Shaman N/A

Notes

  • It is possible for an evil protagonist to acquire the Five Flagons Theatre as a stronghold without being a bard. More details can be found on the page Running the Five Flagons Playhouse.

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