Stinking Cloud creates a cloud of nauseating vapor that renders victims unconscious (sleep). Taking damage will not wake them up. A party member affected by the spell will have a "Nauseated" icon displayed on their Avatar portrait. This spell is of the Evocation School with a Battleground secondary type.
Effects[]
“ | When casting a Stinking Cloud spell, the wizard creates a billowing mass of nauseous vapors up to |
” |
Gameplay[]
- This spell will not "aggro" innocent or neutral creatures (just like spells such as Web), and thus potentially works well to immobilize creatures before the party charge into fight. The spell is not flagged as "Hostile".
- This spell can prevent neutral NPCs from summoning the guard when opening owned chests/containers, if they are affected before looting.
- In Baldur's Gate: Enhanced Edition (not Baldur's Gate 2: Enhanced Edition), a character can cast this spell while invisible without breaking the effect of invisibility.
- It doesn't affect the undead, constructs or golems.
- A Minor Globe of Invulnerability or similar will block this spell.
- A Zone of Sweet Air or Wing Buffet will disperse the cloud.
- A Dispel Magic or Remove Magic will not disperse or get rid of the cloud.
- Elves and Half elves do not get the racial "Sleep" resistance against this spell. That resistance only exists in Enhanced Editions and for things that can truly be described as magical sleep.
Where to obtain its scroll[]
The Black Pits[]
Sold by[]
- Dinguer the Mad (×5)
Baldur's Gate[]
- Sorcerous Sundries
- Dropped by Mutamin
Shadows of Amn[]
- Adventurer Mart
- Galoomp's Store
- Mae'Var's Guildhall { If it is your stronghold }
- City of Caverns
- Reirra's Shop
Throne of Bhaal[]
Gallery[]
Mod content[]
- This section is about unofficial content that is only available via fan-made mods.
Spell Revisions mod has reworked this arcane spell, changing its saving throw and school. See below for description:
Stinking Cloud
Level: 2
School: Conjuration
Range: Long
Duration: 1 turn
Casting Time: 2
Area of Effect: 30’ radius
Saving Throw: Poison negates
When Stinking Cloud is cast, a billowing mass of nauseous vapors appears centered on a point selected by the caster. Any creature caught within the cloud must roll a successful saving throw vs. poison or be nauseated for 1 round. Nauseated characters are unable to attack or cast spells, but can still move. Those who make successful saving throws can leave the cloud without suffering any ill effects, although those remaining in the cloud must continue to save each round. A dispel magic will temporarily remove the nausea from a particular character, but they will continue to be subjected to the spell’s effects so long as they remain within the cloud. Certain creatures are immune to the effects of the cloud, including all undead, and creatures who don’t need to breathe, such as elementals.
External links[]
- Stinking Cloud on the Icewind Dale Wiki, a wiki for the first Icewind Dale game.
- Stinking cloud on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.