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Statue GORSTA11 has an appearance of an Elven female mage wearing a enchanted robe and wielding a dagger. She's found in the Watcher's Keep Altar Level near to the Altar.

Gameplay[]

Part of the second activated group (4 - 8) Statues (WK Altar Level) that attack the party based on actions taken at the Altar and interacting with the Altar Guardian spirit.

This mage will initially be able to launch self-buff for protection and then continue to cast spells to remove illusions, summon allies, attack party members and further protect herself as the battle continues. See the InfoBox for most of her scripted spell casting. Expect a Time Stop and a Symbol, Stun (wizard) attack.

The creature behaves as a high-level mage and can fail morale checks and will call for help if needed.

Only the Dagger +3 is recoverable from her slain body.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

The Sword Coast Stratagems mod makes some revisions to this creature. A new default Smarter mage AI script is provided. She has a revised spell book, which is based on the random mage specialty kit assigned when the mod is installed - could be Conjurer, Enchanter, Invoker or Necromancer.

Upon hostilities commencing, she will apply a chain of spells, such as: Spell Trap, Mirror Image, Shadow Door, Minor Globe of Invulnerability, Shield (spell), Protection From Normal Missiles, and Stoneskin. With the Spell Revisions mod she'll also have Non-Detection, Mesthil's Acid Sheath, and Mind Blank.

The mage has prepared Minor Sequencer, Spell Sequencer, and Spell Trigger for instant release.

Mage High-level class ability can be used, probably Summon Dark Planetar.

Race is changed to Golem.

A potion is placed in her inventory for use to heal damage at a predetermined threshold.

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