When the Character Generation is done and the game commences, the protagonist will or will not find themselves equipped with some initial gear – this depends on which game is played. This article gives detailed information on what to find in your character's backpack, ordered chronologically.
The Black Pits[]
Baldur's Gate[]
Every newly generated character is equipped with a quarterstaff and nothing else.
Tales of the Sword Coast[]
There is no extra character generation for the first game's original add-on. However, in the classic edition a predefined savegame, the "Mission-Pack-Save" may be chosen as a starting point, with a predefined party who comes already equipped. This savegame was removed from the Enhanced Edition.
Siege of Dragonspear[]
Equipment for new, non-imported characters is assigned by the script for the starting area, BD0120.BCS
. Exact equipment varies based on class, ability scores, chosen weapon proficiencies, and possibly more.
The Black Pits II: Gladiators of Thay[]
Shadows of Amn[]
Newly generated characters in the second part of the series have no equipment at all when starting the game, but may find some items during the course of the first chapters, that most likely would have belonged to a party which made her way from Baldur's Gate to Athkatla.
Throne of Bhaal[]
Newly generated characters who have not been imported from the Shadows of Amn campaign will start the add-on with some powerful equipment, based on their class and the game file 25STWEAP.2da
.
Shields[]
No new character will be equipped with a shield.
Ammunition[]
All classes, except Kensai and Grizzly Bear, have stocks of the following ammunition:
Potions[]
All classes, except the Grizzly Bear, will find the following potions in their inventory:
Armor[]
- Fighter with Berserker, Wizard Slayer and Fighter / Cleric
- true Paladin and all kits
- Barbarian
- Clerics of all deities with Cleric / Thief and Cleric / Ranger
- Dwarven Defender, Ohtyr
- true Bard
- true Ranger and all kits
- true Thief and all kits plus Fighter / Thief
- Blade, Jester, Skald
- Due to a bug, the three bard kits come without armor in the original game edition.
- true Druid and all kits plus Fighter / Druid
- Shaman
Helmets[]
- Fighter with Berserker, Wizard Slayer and Fighter / Cleric
- true Paladin and all kits
- true Ranger and all kits
- Barbarian
- Clerics of all deities with Cleric / Thief and Cleric / Ranger
- Dwarven Defender, Ohtyr
- Kensai
- true Monk and all kits
- true Druid and all kits plus Fighter / Druid
- Shaman
Cloaks[]
- Kensai
- true Ranger and all kits
- true Monk and all kits
- true Druid and all kits plus Fighter / Druid
- Shaman
- true Bard and all kits
Bracers[]
- Kensai
- true Druid and all kits plus Fighter / Druid
- Shaman
- all Mages, including Specialists and Wild Mages and all multi-class mage options
- Sorcerer and Dragon Disciple
- Fighter with Berserker and Fighter / Thief
- Blackguard
- true Ranger and all kits
- Barbarian
- true Monk and all kits Baldur's Gate II: Enhanced Edition – Throne of Bhaal (2013)
This icon indicates content from the Throne of Bhaal campaign of the Baldur's Gate II: Enhanced Edition. - true Thief and all kits
- true Bard and all kits
- Dwarven Defender, Ohtyr
- Paladin with Cavalier, Inquisitor and Undead Hunter
- Clerics of all deities with Cleric / Thief, Cleric / Ranger and Fighter / Cleric
Belts[]
- Fighter with Berserker, Kensai, Fighter / Cleric and Fighter / Thief
- true Paladin and all kits
- true Ranger and all kits
- Barbarian
- true Monk and all kits
- Clerics of all deities with Cleric / Thief and Cleric / Ranger
- true Druid and all kits plus Fighter / Druid
- Shaman
- true Thief and all kits
- Dwarven Defender, Ohtyr
- all Mages, including Specialists and Wild Mages and all multi-class mage options
- Sorcerer and Dragon Disciple
- true Bard and all kits
Boots[]
- Fighter with Berserker, Kensai and Fighter / Cleric
- true Paladin and all kits
- true Ranger and all kits
- Barbarian
- true Monk and all kits
- Clerics of all deities with Cleric / Thief and Cleric / Ranger
- true Druid and all kits plus Fighter / Druid
- Shaman
- all Mages, including Specialists and Wild Mages and all multi-class mage options
- Sorcerer and Dragon Disciple
- true Bard and all kits
- Dwarven Defender, Ohtyr
- true Thief and all kits plus Fighter / Thief
Bugs[]
- Baldur's Gate II:
Throne of Bhaal (2001)
This icon indicates content from the original Baldur's Gate II: Throne of Bhaal campaign. The file which determines the Throne of Bhaal starting equipment,25STWEAP.2da
, doesn't assign any body armor to a bard's kits, due to a typo; only the true bard will wear an Elven Chain Mail. The intention was to equip them with The Night's Gift, the item code of which isLEAT14
, but the file uses the spellingLEATH14
, which does not exist as item file. This was fixed in the Enhanced Edition.