“ | You has Staff of the Ram...5,000 gp and the Roranach's Horn and upgrades it I can. | ” |
— Cespenar |
The Staff of the Ram is a quarterstaff that has a chance of knocking back and stunning the enemy. This does not work against dragons, giants or other large creatures.
It is similar to a Staff of Striking but it is more powerful and does not use charges. Its creator might be the same of the Ring of the Ram.
Staff of the Ram +4[]
Acquisition[]
- Dropped by the red dragon Saladrex in his lair accessible from the Watcher's Keep Githyanki Encampment.
- In The Black Pits II: Gladiators of Thay it can be bought at the beginning of tier 4.
Description[]
“ | Likely created by the same unknown archmage who is responsible for the Ring of the Ram, this Staff of Striking does not use charges and will never become useless. | ” |
Gameplay Staff +4[]
The weapon is a +4 enchanted quarterstaff with a reach of 2 feet, and a weapon speed factor of 1.
Each successful hit can inflict 1d6+10 Crushing damage, and the weapon provides a 4 point THAC0 bonus.
There is a 10% chance of the blow causing the targeted creature to be exposed to a Wing buffet/knockback effect, which lasts 2 seconds and pushes the creature away from the wielder up to 20 feet distance.
At the same time, the knockback "stuns" the target, lasting 6 seconds. This is actually an Unconscious status effect rather than a Stun effect.
The knockback and stun can't be blocked by Magic resistance, spell protections, and has no Saving throw, nor can it be dispelled.
The knockback effect is sub-coded to not work against very large creatures such as a dragon or giant/ettin etc.
Staff of the Ram +6[]
Acquisition[]
- Forged by Cespenar if presented with the Staff of the Ram +4 and Roranach's Horn plus 5,000 .
Description[]
“ | Roranach's Horn augments the Staff of the Ram's already noteworthy abilities, creating a weapon few opponents are able to stand against. | ” |
Improvements[]
- Enchantment level and damage: +2
- Weight: -1
- THAC0: -2
- Additional piercing damage: 1d4[Bugs 1]
- Probability of the knock back and stun combat ability: +5%
- Value: +4,000
Gameplay Staff +6[]
The upgraded weapon is a +6 enchanted quarterstaff with a reach of 2 deet, and a weapon speed factor of 1.
Each successful hit can inflict 1d6+12 Crushing damage, plus 1d4 Piercing damage, and the weapon provides a 6 point THAC0 bonus.
There is a 15% chance of the blow causing the targeted creature to be exposed to a Wing buffet/knockback effect, which lasts 2 seconds and pushes the creature away from the wielder up to 20 feet distance.
At the same time, the knockback "stuns" the target, lasting 6 seconds. This is actually an Unconscious status effect rather than a Stun effect.
The knockback and stun can't be blocked by Magic resistance, spell protections, and has no Saving throw, nor can it be dispelled.
There is a reported problem as of EE 2.6 with how the +6 staff responds to large creatures struck. It apparently needs a fix to make it not apply the knockback effect to large creatures.
Notes[]
This staff is probably the highest damaging weapon for backstabbing, similar to a Staff of Striking but more powerful and without use of charges.
There is a higher damaging Shapechange form that can outperform peak backstab damage from this staff, but from a wielded actual weapon viewpoint, the Staff of the Ram +6 is king of backstab damage potential.
Bugs[]
As of BG2EE 2.6, The knockback effect of the Staff of the Ram +6 should not work on large creatures. This is identified and corrected in The Enhanced Edition Fixpack (EEFP). Ref: (staf22.itm)