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Spirit Ward is a 1st level priest spell only usable by shamans. All shamans automatically receive this spell and do not have to select it on level-ups.

Effects[]

This spell surrounds the recipient with a magical barrier at a distance of one foot. Spirits, fey creatures, elementals, and spectral undead receive a penalty of -2 to hit when attacking the protected creature. In addition, the recipient gains a +3 bonus to Saving Throws against all spells that belong to the Enchantment school. This spell cannot be cast on spirits, fey creatures, elementals, or spectral undead.

Gameplay[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has not changed this divine spell. It did make adjustment to internal coding to make it work better.

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