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11 November 2025

10 April 2025

  • curprev 23:4223:42, 10 April 2025 TheWildestMage talk contribs 5,257 bytes −105 Tested this "critical miss penalty to SF" theory and it's not a thing (TL;DR, rolled 1 on my 1st and 2nd attacks w/ 3APR and it had no effect). Saw the Beamdog forum post about it and there was no evidence provided as well. My conclusion is that people are misinterpreting the (poorly written) manual, cause this "delay" after a critical miss just means that you still have to wait to perform your next attack in the round (just like normal), so it doesn't suddenly come out right after the miss. undo Tags: Manual revert Visual edit
  • curprev 10:0610:06, 10 April 2025 Lich Diet talk contribs 5,362 bytes +105 Add Critical miss to things that affect SF. undo Tags: Reverted Source edit
  • curprev 03:4803:48, 10 April 2025 TheWildestMage talk contribs m 5,257 bytes +12 →Speed factor 0 weapons undo Tag: Visual edit

17 February 2025

  • curprev 02:2802:28, 17 February 2025 TheWildestMage talk contribs 5,245 bytes +1,210 Created a list of all the weapons with natural speed factor 0 (without SoD-exclusive weapons, feel free to add them, if you want). Also made the previous list easier to read. undo Tag: Visual edit

28 January 2025

  • curprev 21:1221:12, 28 January 2025 TheWildestMage talk contribs 4,035 bytes +623 Added a table listing the speed factors of all the weapon types in their unenchanted forms (weird to think that Axes are as slow as Flails and that War Hammers are as fast as Ninja-tos) undo Tag: Visual edit

20 June 2024

2 April 2024

  • curprev 04:5404:54, 2 April 2024 TheWildestMage talk contribs 3,351 bytes −18 Derp, added "initiative roll" for no reason here. It was just supposed to remove luck... undo Tag: Visual edit
  • curprev 04:5304:53, 2 April 2024 TheWildestMage talk contribs 3,369 bytes −97 Luck doesn't affect weapon speed factor, it affects the initiative roll, as I mentioned in the talk page. If anyone feels strongly against this, feel free to undo (and please give me some reasoning in the talk page), but I'm 90% sure (and the Luck page agrees). undo Tag: Visual edit

20 April 2023

8 June 2022

18 April 2022

5 April 2022

4 April 2022

15 March 2022

  • curprev 20:0820:08, 15 March 2022 135.23.95.104 contribs 3,154 bytes +440 More details on Luck and interaction with speed factor undo Tag: Visual edit
  • curprev 19:4119:41, 15 March 2022 135.23.95.104 contribs 2,714 bytes +63 Added Luck as source of speed factor undo Tag: Visual edit

12 November 2020

26 February 2020

  • curprev 15:5115:51, 26 February 2020 Lytora talk contribs 2,638 bytes −24 Link the first occurence of an unexplained acronym or abbreviation, get rid of there're, spell check, use internal links undo

21 February 2019

14 July 2018

14 April 2018

  • curprev 07:4907:49, 14 April 2018 Islandking talk contribs 3,380 bytes −79 apr is also weapon based, and speed factor is also class based undo Tag: Visual edit

10 March 2018

17 September 2017

10 September 2017

1 June 2017

  • curprev 09:3909:39, 1 June 2017 Islandking talk contribs m 2,983 bytes +47 No edit summary undo Tags: Visual edit apiedit
  • curprev 09:1309:13, 1 June 2017 Islandking talk contribs m 2,936 bytes +13 No edit summary undo Tags: Visual edit apiedit
  • curprev 09:0409:04, 1 June 2017 Islandking talk contribs m 2,923 bytes +122 No edit summary undo Tags: Visual edit apiedit
  • curprev 08:3808:38, 1 June 2017 Islandking talk contribs 2,801 bytes +2,801 Created page with "'''Speed Factor''' is the point in the (6 / APR) seconds period in a round (6 seconds) the character will strike, 0 means instantaneously, 10 means at the end of the period. ..." Tags: Visual edit apiedit