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And as the vegetation trembled with the [druid's] magical calling, there formed a green, rotting mix of life and death that shambled overtop of [their enemies], killing them all.

— Staff of the Woodlands, excerpt[3]

This shambling mound is a true neutral earth elemental.[n2] The giant humanoid[n1] can be summoned by druids with the Staff of the Woodlands in Shadows of Amn and in The Black Pits II: Gladiators of Thay. It will autonomously aid the summoner in combat and can even be controlled in the Baldur's Gate II: Enhanced Edition.

Main article: Shambling mounds

Summoning[]

Gameplay[]

Notes[]

Bugs[]

External links[]

References

  1. 1.0 1.1 7302.ini
  2. 2.0 2.1 2.2 2.3 IMMUNE2.itm
  3. Staff of the Woodlands: "Known only as the "Wild Man of the Wood," the man that carried this staff was a legendary figure near Trademeet until the day he died and returned to the soil. Those who saw him remember his dark, bark-like skin, a feature that would fade if the staff were set aside. He would harass irresponsible loggers and poachers, and old-timers tell of mercenaries chasing him with a dozen hunting dogs or more. The animals seemed ready to rip the poor druid to pieces, but he quickly turned them on their former masters. Rushing forward in hopes of ending his influence, the men-at-arms saw the final power of the staff, and as the vegetation trembled with the "Wild Man's" magical calling, there formed a green, rotting mix of life and death that shambled overtop of the terrified soldiers, killing them all."
  4. B4-32M3.itm
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