Shadow Fiends are a tougher variety of of the Shadow.
Gameplay[]
They cannot be harmed by non-magical weapons. Shadow fiends have the same ability scores and saving throws as shadows (including their poor save vs spells of 16), but more hit points, and changes in resistances; they are immune to fire, but severely vulnerable to electricity damage (-128%).
So, for example, in the Enhanced Editions, a single well-aimed Lightning Bolt can easily clear an entire pack of them.
Their touch attack deals 1d6 Crushing damage with a range of one foot and a speed factor of three.
Each successful hit upon a living target forces a Saving throw vs. Death to negate being paralyzed for 30 seconds. A "Held" icon displays on the character's portrait. The effect can be dispelled and does not bypass resistance.
Locations[]
Baldur's Gate II: Shadows of Amn[]
- Athkatla Graveyard - inside a Crypt near Stein (
AR0813
|1650.1040
) - Ruined Temple
- Southern Dungeons
- Temple Ruins
- The Old Tunnels
- Watcher's Keep Machine of Lum the Mad - southwest area, and resting spawn
Baldur's Gate II: Throne of Bhaal[]
Gallery[]
External Links[]
- Shadow demon on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
References
- ↑
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