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I have no quarrel with those who respect my forest.

Seniyad is a male human and the leader of the druids of Cloakwood[1] in Baldur's Gate.

He sees himself as a master of the woods and protector of the lands. Visitors may get a warning from him to not disturb the balance, else the repercussions will be severe. And he doesn't hesitate to force these himself. He knows of the Iron Throne's presence and their base in the Cloakwood, though he can't tell what their purpose might be.[2]
According to the archdruid Amarande, leader of the Shadow Druids who's base of operations is located deeper in the Cloakwood, Seniyad is "one of the three", an archdruid as well, "with […] pacifist attitudes,"[3] and Jaheira would be one of his followers.[4]

Encounter[]

  • After talking to Aldeth Sashenstar in front of the Cloakwood Lodge and accepting his request to assist him, Seniyad approaches, accompanied by three more druids. He addresses Sashenstar as "trespasser and butcher" of their wood and announces, he has come to "administer [Aldeth's] punishment." Then he asks who the people on Sashenstar's side are, tells them that he has no quarrel with them, and eventually addresses the party directly by asking them if they knew about the druid that Sashenstar and his men had "slain in cold blood," allowing them to rethink their decision of whose side they would take.[5]
    • If Gorion's Ward reconsiders their stance, Seniyad congratulates them after Sashenstar's death for that wise decision, wishes them well, and then warns them of either a sect of Shadow Druids deeper in the woods, or that one Shadow Druid in the party, (Faldorn), couldn't be trusted,[6] on which she replies that Seniyad would have no claim to wisdom.[7]
    • If Gorion's Ward instead asks for a peaceful solution, reasoning that Aldeth shouldn't just be murdered,[8] Seniyad shows no mercy and attacks the "fools" to make them "suffer together with [their] hunter friends."[9]
    • Baldur's Gate LOGOBG00001 Icon SoDBaldur's Gate:
      Enhanced Edition
      (2012)
      This icon indicates content from the Baldur's Gate: Enhanced Edition campaign.
      If Jaheira is in the party, she begs Gorion's Ward to reconsider. Continuing to push for a peaceful resolution will then result in Seniyad leaving, with no combat. This grants 3000 XP and a Potion of Heroism. Aldeth will thank the player and ask them to meet him outside the Merchants' League Estate should they come to Baldur's Gate.
      Note: Prior to the 2.5 update this third option may not be available even if Jaheira is in the party.

Gameplay[]

Notes[]

  • The dialogs of Aldeth Sashenstar and Seniyad suggest that originally more hunters were planned to be present, rather than only Aldeth, who is encountered alone in the classic version of the game. The Enhanced Edition fixes this by giving him the intended small hunting party by adding two hunters, Balquo and Palin.
  • If the party sides in favor for the druids, the quest's reward nets 1000 less XP if Faldorn's in the party.

Bugs[]

  • Baldur's Gate GTRBPSK Icon BG1Baldur's Gate (1998)
    This icon indicates content from the original Baldur's Gate campaign.
    Although a druid of 9th level, Seniyad has no single spell memorized, and even lacks the according spell slots in his creature file.

Gallery[]

References[]

  1. SENIYA.dlg – State 3
  2. SENIYA.dlg – several
  3. AMARAN.dlg – State 0
  4. AMARAN.dlg – State 4
  5. SENIYA.dlg – State 0
  6. SENIYA.dlg – State 6
  7. SENIYA.dlg – State 4
  8. SENIYA.dlg – Response 8
  9. SENIYA.dlg – State 1
  10. SENIYAD.bcs
  11. PRIEST4.bcs
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