I have no quarrel with those who respect my forest.

Seniyad is a male human and the leader of the druids of Cloakwood[1] in Baldur's Gate.

He sees himself as a master of the woods and protector of the lands. Visitors may get a warning from him to not disturb the balance, else the repercussions will be severe. And he doesn't hesitate to force these himself. He knows of the Iron Throne's presence and base in the Cloakwood, though he can't tell what their purpose might be.[2]
According to Amarande – among others –, the Shadow Druids' archdruid deeper in the Cloakwood, Seniyad is "one of the three", an archdruid as well, "with […] pacifist attitudes,"[3] and Jaheira would be one of his followers.[4]

Quests[edit | edit source]

Aldeth Sashenstar[edit | edit source]

  • After talking to Aldeth Sashenstar in front of the Cloakwood Lodge and accepting his request to assist him, Seniyad approaches, accompanied by three further druids. He addresses Sashenstar as "trespasser and butcher" of their wood and announces, he has come to "administer [Aldeth's] punishment." Then he asks who the people on Sashenstar's side are, tells he has no quarrel with them, and eventually addresses Gorion's Ward directly by asking them if they knew about the druid, Sashenstar and his men had "slain in cold blood," allowing them to rethink their decision of whose side they would take.[5]
    • If Gorion's Ward reconsiders their stance, mostly for the druids' great aloe vera balm,[6] and then gets attacked by Aldeth, Seniyad congratulates them after Sashenstar's death for that wise decision, wishes them well, and then warns them of either, a sect of Shadow Druids deeper in the woods, or that one Shadow Druid in the party, if present: Faldorn. She couldn't be trusted,[7] on which she replies, Seniyad would have no claim to wisdom.[8]
    • If Gorion's Ward instead asks for a peaceful solution, reasoning that Aldeth shouldn't just be murdered,[9] Seniyad shows no mercy and attacks the "fools" to make them "suffer together with [their] hunter friends."[10]
    • Baldur's Gate LOGOBG00001 Icon SoD.pngBaldur's Gate:
      Enhanced Edition
      This icon indicates content from the Baldur's Gate: Enhanced Edition campaign.
      If Jaheira is in the party, she begs Gorion's Ward to reconsider. Continuing to push for a peaceful resolution will then result in Seniyad leaving, with no combat. This grants 3,000 XP and a Potion of Heroism. Aldeth will thank the player and ask them to meet him outside the Merchants' League Estate should they come to Baldur's Gate.
      NOTE: Prior to the 2.5 update this third option may not being available even if Jaheira is in the party.

Gameplay[edit | edit source]

Notes[edit | edit source]

Bugs[edit | edit source]

  • Baldur's Gate GTRBPSK Icon BG1.pngBaldur's Gate (1998)
    This icon indicates content from the original Baldur's Gate campaign.
    Although a druid of 9th level, Seniyad has no single spell memorized, and even lacks the according spell slots in his creature file.

References[edit | edit source]

  1. SENIYA.dlg – State 3
  2. SENIYA.dlg – several
  3. AMARAN.dlg – State 0
  4. AMARAN.dlg – State 4
  5. SENIYA.dlg – State 0
  6. SENIYA.dlg – Response 7
  7. SENIYA.dlg – State 6
  8. SENIYA.dlg – State 4
  9. SENIYA.dlg – Response 8
  10. SENIYA.dlg – State 1
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