Reputation represents the general perception of the party as a force for either good or evil. It affects interaction and outcomes with the people you meet and how your party members treat you, as well as shop prices. There are many ways to manipulate reputation in game.
Reputation is expressed a number ranging from 1 to 20, however, the lowest reputation means you are infamous for being a villain, not that you are not known - that would be a value of 10: people cannot tell if you're good or evil through your (documented) actions. A reputation of 10 either means people have not heard of you or you've been operating very balanced doing both evil and good deeds.
Additionally, authorities assume that if your reputation is very far on the evil side of things, that you have acted unlawful and guards and enforcers in large cities will attempt to arrest the party. This is a moral bias in the game: it is founded upon the premise that the laws of the land are generally good aligned and presents challenges for chaotic good characters, who may revolt against laws that they consider evil by their own moral compass.
Effects of reputation
Companions' reaction
Companions react to the party's reputation according to their alignments, making comments to indicate their mood, and may even leave the party if pushed far enough. During the Baldur's Gate campaign, if you manually remove them when they're "Serious" or if they leave after "Break", it means their permanent disappearance; during the Siege of Dragonspear and Shadows of Amn campaigns, they'll temporarily depart to their usual waiting spots after "Break" until they find the party reputation suitable again to join; during Throne of Bhaal, they won't leave at all, although companions from the Enhanced Edition will break up under usual conditions if you ask them to wait.
Name | Rep | Good | Neutral | Evil | Description |
---|---|---|---|---|---|
Heroic | 20 | Happy | Annoyed |
Break |
Break: Will leave the party once any amount of XP from any source is received. In the first game, this companion cannot be found ever again. |
19 | Happy | Annoyed |
Break | ||
18 | Happy | Neutral | Serious | Serious: Will threaten to leave the party on any more disagreeable reputation shift, but won't leave now. Some won't join the party again if dismissed. In the first game, this companion cannot be found ever again if removed. | |
17 | Happy | Neutral | Serious | ||
Popular | 16 | Happy | Neutral | Serious | |
15 | Happy | Neutral | Annoyed | Annoyed: Will start making negative comments about the party but stay with it, and rejoin after dismissal. | |
14 | Happy | Neutral | Annoyed | ||
13 | Happy | Neutral | Annoyed | ||
Average | 12 | Neutral | Neutral | Neutral | Neutral: No particular comment one way or the other about the party and its reputation. |
11 | Neutral | Neutral | Neutral | ||
10 | Neutral | Neutral | Neutral | ||
9 | Neutral | Neutral | Neutral | ||
Disliked | 8 | Annoyed | Neutral | Neutral | |
7 | Annoyed | Neutral | Neutral | ||
6 | Annoyed | Neutral | Happy | Happy: Will make positive comments about the party. | |
5 | Serious | Annoyed | Happy | ||
Despised | 4 | Serious | Annoyed | Happy | |
3 | Serious | Serious | Happy | ||
2 |
Break |
Serious | Happy | ||
1 |
Break |
Break |
Happy |
Civilians' reaction
Highers reaction means better attitude, sometimes it's used in conversations to open more dialogues trees, yielding better quest outcomes, even unlocking new quests when the value is high. Charisma also adjusts reaction further more.
Reputation | Effects | |
---|---|---|
20 | +4 reaction to party | |
18-19 | +3 reaction to party | |
16-17 | +2 reaction to party | |
14-15 | +1 reaction to party | |
9-13 | No adjustment | |
8 | -1 reaction to party No adjustment Baldur's Gate I & II: Enhanced Editions | |
7 | -2 reaction to party -1 reaction to party Baldur's Gate I & II: Enhanced Editions | |
6 | -3 reaction to party -2 reaction to party Baldur's Gate I & II: Enhanced Editions | |
5 | -4 reaction to party -3 reaction to party Baldur's Gate I & II: Enhanced Editions |
Beware that killing the pursuing Flaming Fists will further decrease reputation |
4 | -5 reaction to party -4 reaction to party Baldur's Gate I & II: Enhanced Editions | |
3 | -6 reaction to party -5 reaction to party Baldur's Gate I & II: Enhanced Editions | |
2 | -7 reaction to the party -6 reaction to the party Baldur's Gate I & II: Enhanced Editions | |
1 | -20 reaction to party -7 reaction to party Baldur's Gate I & II: Enhanced Editions |
In Shadows of Amn, instead of Flaming Fist soldiers, a group with very low reputation will be attacked by four Amnian Legionaries, an Amnian Centurion, and two Cowled Wizards. Unlike Flaming Fist soldiers, these authorities can be killed without further reputation loss.
Shop prices
Some shopkeepers may refuse to barter with a villainous group, [verification needed] but all will lower their prices to a heroic party. Note, that reputation has no effect on the gold given when selling items.
The modification provided by reputation is added to the one provided by Charisma and applied as one adjustment. So a party with 8 reputation and 16 charisma will have an adjustment of +20 - 5 = 15% surcharge.
Reputation | [%] of item value |
---|---|
20 | 70% |
19 | 75% |
18 | 80% |
17 | 85% |
16 | 90% |
15 | 95% |
14 | 100% |
13 | |
12 | |
11 | |
10 | |
9 | 110% |
8 | 120% |
7 | |
6 | 130% |
5 | 140% |
4 | 150% |
3 | 200% |
2 | 1000% |
1 |
Dream abilities
In Baldur's Gate I, reputation also determines which special abilities Gorion's Ward can gain though dreams, more of which are unlocked by chapters starting with Chapter Two and randomly happen when resting. Abilities from dreams are considered as Bhaalspawn abilities and are never lost so you may skip chapters without resting, but you do need to dream to get them by their unlock order. All the special abilities from dream will eventually be replaced by the one and only Slayer Form, and none of the Bhaalspawn abilities can be used in both of the Black Pits.
Minimum for paladins and rangers
If the main protagonist is a Ranger or Paladin (except Blackguard) and the party reputation drops below 8, they are permanently stripped of their status and become a Fallen Ranger or Fallen Paladin, respectively.
Doing so leads to a permanent loss of all class-related and special abilities. In Baldur's Gate I, there's no way to revert this state, although in Baldur's Gate II the protagonist may seek and attain redemption by completing their class-specific stronghold quests: Protector of the Umar Hills or Paladin Stronghold Duties, respectively.
Starting reputation
Whenever you start a game either by generating a new character or by importing an existing one, your starting reputation will be adjusted by the alignment of the first character you created.
Protagonist's alignment | Rep |
---|---|
Lawful Good | 12 |
Neutral/Chaotic Good | 11 |
Lawful/True/Chaotic Neutral | 10 |
Lawful/Neutral Evil | 9 |
Chaotic Evil | 8 |
Ways to change reputation
Actions and deeds
Reputation is lost whenever the party commits a crime, ranging from theft to trespassing. For the serious crimes, such as assaulting, murdering and killing innocents and authorities, reputation will drop even if they go unwitnessed. How high this loss is depends on the party's current reputation. "Injuring innocents" in the table below excludes non-lethal attacks without witness.
Reputation can be gained by donating gold at temples, up to a score of 18.[2]
Current reputation | Stealing | Injuring innocents | Killing innocents | Killing authorities | Donation for an increase of 1 | ||
---|---|---|---|---|---|---|---|
Baldur's Gate (1998) This icon indicates content from the original Baldur's Gate campaign. Baldur's Gate: Tales of the Sword Coast (1999) |
Baldur's Gate II: Shadows of Amn (2000) This icon indicates content from the original Baldur's Gate II: Shadows of Amn campaign. Baldur's Gate II: |
Baldur's Gate I & II: Enhanced Editions This icon indicates content from all Enhanced Editions of the Baldur's Gate games. May situationally encompass Siege of Dragonspear and The Black Pits I & II content as well. | |||||
20 | -1 | -2 | -10 | -10 | – | – | – |
19 | -1 | -2 | -10 | -10 | – | – | – |
18 | -1 | -2 | -9 | -9 | – | – | – |
17 | -1 | -1 | -8 | -9 | 500 | 5000 | 5000 |
16 | -1 | -1 | -7 | -9 | 400 | 2500 | 2500 |
15 | -1 | -1 | -6 | -8 | 300 | 2000 | 2000 |
14 | -1 | -1 | -5 | -8 | 300 | 1500 | 1500 |
13 | -1 | -1 | -5 | -7 | 200 | 1200 | 1000 |
12 | -1 | -1 | -5 | -7 | 200 | 900 | 800 |
11 | -1 | -1 | -4 | -6 | 100 | 700 | 500 |
10 | -1 | -1 | -4 | -6 | 100 | 500 | 300 |
9 | -1 | -1 | -3 | -5 | 100 | 400 | 200 |
8 | 0 | -1 | -2 | -5 | 100 | 300 | 100 |
7 | 0 | -1 | -2 | -4 | 100 | 200 | 150 |
6 | 0 | -1 | -2 | -3 | 200 | 400 | 300 |
5 | 0 | -1 | -2 | -2 | 200 | 500 | 500 |
4 | 0 | 0 | -1 | -2 | 200 | 1000 | 600 |
3 | 0 | 0 | -1 | -1 | 300 | 1000 | 1000 |
2 | 0 | 0 | -1 | -1 | 400 | 1200 | 1200 |
1 | 0 | 0 | 0 | 0 | 500 | 1500 | 1500 |
Accepting Companions into Party
The following companions will decrease the reputation when joining and that loss will be returned once they leave:
- Baldur's Gate (1998)
This icon indicates content from the original Baldur's Gate campaign. Baldur's Gate:
Enhanced Edition (2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. Baldur's Gate II:
Shadows of Amn (2000)
This icon indicates content from the original Baldur's Gate II: Shadows of Amn campaign. Baldur's Gate II: Enhanced Edition – Shadows of Amn (2013)
This icon indicates content from the Shadows of Amn campaign of the Baldur's Gate II: Enhanced Edition. Baldur's Gate II:
Throne of Bhaal (2001)
This icon indicates content from the original Baldur's Gate II: Throne of Bhaal campaign. Baldur's Gate II: Enhanced Edition – Throne of Bhaal (2013)
This icon indicates content from the Throne of Bhaal campaign of the Baldur's Gate II: Enhanced Edition. Viconia (±2) - Baldur's Gate:
Enhanced Edition (2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. Baeloth Barrityl (±2) - Baldur's Gate:
Enhanced Edition (2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. Dorn Il-Khan (±2)
Quests
- See also: [[::Category:Quests that alter reputation|Quests that alter reputation]]
Baldur's Gate
Area refers to the starting location of the quest where applicable. The table is sorted first by reputation gains/losses, and then in rough chronological order that a player might encounter each one.
Rep Change | Area | Quest | Action | Notes |
---|---|---|---|---|
+2 | Wyrm's Crossing | The Seven Suns | Save Jhasso from doppelgangers for Scar | |
+1 | Friendly Arm Inn | Joia's Flamedance Ring (quest) | Return Joia's Flamedance Ring to Joia | |
+1 | Beregost | A Book for Firebead | Deliver History of the Fateful Coin to Firebead | |
+1 | Beregost | Half-ogres Near Beregost | Kill Half Ogres for Bjornin the paladin | |
+1 | Beregost | Vai's Bounty Upon Bandits | Clear out the Bandit Camp for Officer Vai | Starts in Chapter Three |
+1 | Red Canyons | Melicamp the Chicken (quest) | Cure Melicamp the Chicken | 50% chance of success |
+1 | Nashkel | Oublek the Bounty Officer | Be honest with Oublek | |
+1 | Nashkel | Prism the Sculptor | Protect Prism from Greywolf | |
+1 | Nashkel | Brage's Life Spared | Escort Brage to the Temple of Helm | Specific ending to The Tale of Captain Brage |
+1 | Nashkel | Troubles in the Region | Bring Mulahey's symbol or letter to Berrun Ghastkill | |
+1 | Lonely Peaks | Xvart Raids | Save Hulrik's cow from the Xvarts | Timed |
+1 | Gibberling Mountains | Samuel and Lena | Take Samuel to the Temple of Wisdom | Timed |
+1 | Dryad Falls | Drienne's Cat | Return Pixie the cat's body to Drienne with reaction score 15+ | |
+1 | Dryad Falls | Dryad of the Cloud Peaks (quest) | Help the dryad protect her tree from Caldo and Krumm | |
+1 | Lighthouse | A Child in the Lighthouse | Rescue Ardrouine's son | |
+1 | Fishing Village | Farmer Brun's Missing Son | Talk to Brun again after completing his quest and give him 100 | |
+1 | South Baldur's Gate | Cordyr and the Sirines | Kill sirines for Cordyr with reputation < 8 | Baldur's Gate (1998) This icon indicates content from the original Baldur's Gate campaign.Baldur's Gate: Tales of the Sword Coast (1999) This icon indicates content from the original Baldur's Gate: Tales of the Sword Coast campaign. |
+1 | South Baldur's Gate | Ghorak the Diseased | Bring the Skull of Kereph to Agnasia for Ghorak | |
+1 | South Baldur's Gate | Noralee's Gauntlets | Bring Noralee her gauntlets | |
+1 | Southwest Baldur's Gate | A Ring for a Lady | Bring an Angel Skin Ring to Fergus | |
+1 | Central Baldur's Gate | Nadine and Euric | Deliver The Protector to Euric for Nadine | |
+1 | Northwest Baldur's Gate | Quinn's Friend | Return Nester's Dagger to Quinn | |
+1 | Northeast Baldur's Gate | Brielbara's Baby | Give Yago's spellbook to Brielbara | |
+2 or -2 | Cloakwood Mines | Flooding the Cloakwood Mine | Either give Rill 100 to evacuate the slaves before flooding or fail to do so | |
+1 or -1 | North Nashkel Road | No associated quest | Graciously return an amulet to Mr. Colquetle, or demand payment/say you profited from his son's death | Baldur's Gate: Enhanced Edition (2012) This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. |
+1 or -1 | Mutamin's Garden | Tamah Rescued | Cure Tamah's petrification and either ask for no reward or demand payment | |
+1 or -2 | Archaeological Site | No associated quest | Either help Charleston Nib or give the Idol to Gallor | Killing Nib incurs the normal murder penalty |
-1 | Varies | No associated quest | Try to bribe members of the Flaming Fist | |
-1 | Fisherman's Lake | No associated quest | Kill Drizzt Do'Urden | Baldur's Gate (1998) This icon indicates content from the original Baldur's Gate campaign. |
-1 | North Baldur's Gate | Petrine's Cat | Tell Bheren that you killed Petrine's cat with reputation > 7 | |
-1 | North Baldur's Gate | Petrine's Cat | Tell Petrine that you killed her cat | |
-1 | North Baldur's Gate | A Contract Killing | Blackmail Areana | Repeatable every 2 days up to 6 times |
-2 | Beregost | The Silke Dilemma | Kill the merchants for Silke | Also results in loss of Garrick as a companion |
-2 | Nashkel Mines | Dorn Il-Khan (quest) | Accept Dorn Il-Khan into your party | Reputation restored when you dismiss Dorn |
-2 | Larswood | No associated quest | Accept Baeloth Barrityl into your party (Gorion's Ward must exceed 10,000 XP) | Reputation restored when you dismiss Baeloth |
-2 | Peldvale | No associated quest | Accept Viconia DeVir into your party | Reputation restored when you dismiss Viconia Baldur's Gate: Enhanced Edition (2012) This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. |
-2 | Northwest Baldur's Gate | No associated quest | Threaten Sarah at the Helm and Cloak Inn | |
-3 | Southwest Baldur's Gate | No associated quest | Kill Phandalyn in self-defense at the Tavern and Inn | Normal murder penalty in Baldur's Gate (1998) This icon indicates content from the original Baldur's Gate campaign., -3 rep in Baldur's Gate: Enhanced Edition (2012) This icon indicates content from the Baldur's Gate: Enhanced Edition campaign. |
Siege of Dragonspear
- Gain reputation (+)
- (+1) In the quest The Vanished refuse a reward from Herod
- Gain or lose reputation (+/-)
- (±1) Praise or condemn the Flaming Fist Enforcer outside the Ducal Palace for his treatment of citizens
- (±1) In the quest Meeting of the Minds kill the conspirators and tell Schael Corwin you were only defending yourself or dispensed justice
- (±1) When leaving Baldur's Gate address the crowd as a savior or as a Bhaalspawn
- (±1) Safana's companion quest
- Lose reputation (-)
- (-1) In the quest What? Get Out! provide Ithtyl Calantryn an unconvincing excuse for killing Bartleby
Shadows of Amn
- Gain reputation (+)
- (+1) Speak to the Amnish Soldier who's guarding the Circus Tent after clearing it
- (+1) Freeing the Slaves
- (+1) Rescue for slave girl in the room with trolls
- (+1) The Skinner Murders
- (+1) Delivering the head of Neb to Chief Inspector Brega
- (+1) Seek Out and Investigate the Fallen Paladins
- (+1) Investigate and Destroy the Cult of the Eyeless
- (+1) Speak to High Merchant Logan Coprith after dealing with the Trademeet genies
- (+1) Take Logan's path in The Mantle of Waukeen
- (+1) Speak to Tiris' parents after Helping Tiris in Trademeet .
- (+1) Report the end of the Shade Lord, after investigating the deaths in the Umar Hills, to Imnesvale's mayor
- (+1) Free the slaves from the Mind Flayer Caverns in Underdark.
- (+1) Set the slaves you buy free in Ust Natha fully armed and armoured.
- Lose reputation (-)
- (-1) Demand every bit of coin from the village Immesdale, and threaten to destroy it unless the mayor forks over the money.
- (-1) ×3 (repeatable); Use the Slave Killing Device in the Ust Natha tavern in Chapter 5
- (-1) Report Hendak's plan to Lehtinan and don't Free Hendak and the slaves
- Accepting into your party:
- (-2) Dorn Il-Khan (restored after dismissal)
- (-2) Viconia DeVir (restored after dismissal)
- (-2) In Dorn's quest at the wedding in the High Hall of the Radiant Heart, entering the wedding hall despite failing to convince the bride's brother that you are the bride's friend. Another (-1 Rep), for killing the bride afterwards.
- (-2) Buried Alive (if you accept the ransom)
- (-2) Kill Saerk's daughter in Anomen's quest.
- (-4) In recruiting Jan, goad Trax to summon the guards.
Throne of Bhaal
- Gain reputation (+)
- (+1) In Saradush, raise or resurrect a boy's father who died due to the siege. (Near the right fountain.)
- (+1) ×3; Releasing each prisoner in Castle Saradush Basement gains you 1 point. There are 3 prisoners in total so you can gain 3 points.[Notes 1]
- (+1) Save merchant Karthis al-Hezzar from Yaga-Shura's soldiers and not demanding a reward when talking to him.
- (+1) In Amkethran, donating 1,000 gold to a priest of Waukeen after helping him in his fight against a heartless monk.
- (+1) Outside the tavern in Amkethran, rescuing a girl who stole money to feed the poor and is about to be executed for theft.
- (+1) Help restore Malla's soul in the The Graveyard Lich quest.
Achievements
- Main article: Achievements
Hero BG1
Acquire Heroic reputation during Baldur's Gate: Enhanced Edition or Baldur's Gate: Siege of Dragonspear.
Villain BG1
Acquire Despised reputation during Baldur's Gate: Enhanced Edition or Baldur's Gate: Siege of Dragonspear.
Hero BG2
Acquire Heroic reputation during Baldur's Gate II: Enhanced Edition.
Villain BG2
Acquire Despised reputation during Baldur's Gate II: Enhanced Edition.
Notes
- ↑ The door of the prison cell near the enemy mage is open. Close the door before fighting the mage, otherwise the prisoner inside the cell might be accidentally killed by AoE spells.