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Mods icon This page is about unofficial content that is only available via fan-made mods.

This page documents the available crafting opportunities in the Region of Terror mod.

Master Brundor[]

Brundor is found in his smithy in Arlax.

He has nine item upgrade recipes:

Input Output
  • Hilt of the Ancient [AnciSa]
  • Blade of the Ancient [AnciSd]
  • Diamond of the Ancient [AnciSb]
  • Diamond of the Ancient [AnciSc]
  • 3000 gp
Ancient Sword [AnciSwrd]
(Two-Handed Sword +4)
  • Short Sword +3: Fire [NewSsFi]
  • Short Sword +3: Ice [NewSsIc]
  • Short Sword +3: Lightning [NewSsLi]
  • 3000 gp
Holy Triangle +4 [NewHoTr]
(Short Sword +4
+1 fire, +1 ice, +1 electr. damage
5% chance per hit of each: 10d6 Fireball, Cone of Cold, Bolt of Lightning)
The Whirlwind +3 [NewStQu]
(Quarterstaff + 3
Haste
+1 APR
DEX 18)
  • Hilt of the Crystal [NewCryH]
  • Broken Blade of the Crystal [NewCryB1]
  • Broken Blade of the Crystal [NewCryB2]
  • 4000 gp
The Crystal Sword +6 [NewCrys]
(Two-Handed Sword +6
0-10 bonus damage of random type)
Dragon Armor [NewGAr]
(Studded Leather Armor +10
+50% acid resistance
+100% electr. resistance)
  • Bengar's Helm [NewBeH1]
  • Wing of the Bengar's Helm [NewBeH2]
  • Wing of the Bengar's Helm [NewBeH3]
  • 2500 gp
Bengar's Helm +2 [NewBeHe]
(AC +2
INT 18
immunity to Confusion/Rigid Thinking/Fear/Charm)
  • Ninjatō +1 [SW1H49]
  • Memory Stone [NEWNTG1]
  • Memory Stone [NEWNTG2]
  • 3000 gp
Xander's Spirit +2 [NewNtXa]
(Ninja-To +2
can attack on it's own for 5 rounds 1/day)
  • The Protector +1 [NewShP1]
  • Shield Ornamentation [NEWSHP2]
  • Small Ornamentations [NEWSHP3]
  • 3000 gp
The Protector +2 [NewShPo]
(Large Shield +2
immunity to projectile weapons)
  • Hangard's Axe +2 [AX1H08]
  • Rune of Moradin [NewRuMo]
  • Rune of Clangeddin [NewRuCl]
  • 4000 gp
Dwarven Legend +4 [NewDwLe]
(Throwing Axe +4
returning
10% chance of +4d10 crushing damage
25% chance to instantly kill Fire-/Frost Giants)

Pip Grayfoot[]

Pip is Master Brundor's apprentice, and can initially be found in the same smithy in Arlax.
(He moves to his own smithy on the Arlax outdoors map after enchanting something using the "Rock of the Glowing Star", and disappears forever after enchanting something using "The Eye of a God".)

His forging is based on special gems. For each of these gems that you bring him, you can choose one mundane item of equipment to enchant:

Input Output
Frozen Crystal + 3000 gp + ...
Frozen Full Plate Mail +2 [FrozPlat]
(+50% cold resistance; Fire Shield (Blue) 1/day)
Frozen Large Shield +2 [FrozShld]
(regenerate 1 HP/round; Protection 3/day)
Frozen Katana +3 [FrozKat]
(+3 cold damage)
Yellow Star + 3000 gp + ...
Helmet of the Star +2 [StarHelm]
(AC +2; +75% electr. resistance; regenerate 1 HP/round)
Small Shield of the Star +2 [StarShld]
(100% electr. resistance)
Mace of the Star +3 [StarMace]
(+2d6 electr. damage)
Stone of Darkness + 3000 gp + ...
War Hammer of Darkness +3 [BlacHamm]
(+8 nonlethal damage)
Plate Mail Armor of the Darkness +2 [BlacPlat]
(reflects spells up to 5th lvl)
Fire Orb + 3000 gp + ...
Medium Shield of Fire +3 [FireShld]
(+75% fire resistance)
Long Sword of Fire +4 [FireSwrd]
(+2 fire damage)
Acid Gem + 3000 gp + ...
Corroding Battle Axe +3 [AcidAx]
(+4 acid damage; Melf's Acid Arrow 3/day)
Corroding Flail +3 [AcidFlil]
(+3 acid damage; +50% acid resistance)
Rock of the Glowing Star + 5000 gp + ...
Glowing Chain Mail Armor + 4 [GlowChan]
(+50% magic & magic damage resistance)
Glowing Halberd +4 [GlowHalb]
(+7 magic damage; +30% magic resistance)
The Eye of a God + ...
God's Eye Full Plate Mail +5 [HOLYPLAT]
(AC -4; +50% MR; +50% elemental[1]/poison resist.; constant Protection from Undead; Flame Strike 4/day)
God's Eye Large Shield +4 [HOLYSHLD]
(regenerates 1 HP/3 sec; constant Invisibility; +1 saves; +1 all stats; Flame Strike 4/day)
  1. fire/cold/electricity/acid
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