- This page is about the priest spell that helps to restore health over time. For this ability in general, see Regeneration.
Regeneration is a 7th level spell available to all Divine magic casting classes in Baldur's Gate II and the enhanced edition.
Description[]
{description|This powerful spell enables the priest to imbue one creature with the ability to regenerate. This regeneration will heal any wounds and even regenerate lost limbs. The creature affected will regain 3 Hit Points per second. The effect lasts for 1 round per 2 levels of the caster or until dispelled. For example, a 14th-level priest would regenerate 18 Hit Points per round for 7 rounds.}}
Mod content[]
- This section is about unofficial content that is only available via fan-made mods.
Spell Revisions mod has changed this Divine spell, revising its effects, duration and description. See below:
Regeneration
Level: 7
School: Necromancy
Sphere: Healing
Range: Touch
Duration: 1 turn + 2 round/level
Casting Time: 6
Area of Effect: 1 creature
Saving Throw: None
This powerful spell enables the caster to imbue a creature with the ability to regenerate. This regeneration will heal any wounds and even regenerate lost limbs. The creature affected will regain 1 hit point per second (up to a maximum of 180 hit points within 3 turns at level 10). The effect lasts for the duration of the spell or until dispelled. Multiple castings of this spell are not cumulative.