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The Reed of Echoes is given by Prin in the Coast Way Crossing after telling her the tale of Crommus who was trapped in the Ancient Menhirs. The item allows a Bard to memorize 2 extra 1st-level, 1 extra 2nd-level, and 1 extra 3rd-level Wizard spells.

Description[]

A Harper bard crafted this item, intending it to be a gift for Storm Silverhand. Once completed, however, its maker decided that the reed was simply too plain. He gave it instead to a fellow Harper, the bard who carried it on missions for many years. The reed has changed hands many times since, and though it still serves its original purpose—allowing its bearer to prepare additional spells—when played as an instrument, it emits a mournful tone no musician, however skilled, can vitiate.

Gameplay[]

  • Though a flute, this item is treated as a shield that provides no AC. It is worn in the shield slot, is bought by merchants that accept shields, and makes shield sounds when moved around in the inventory.
  • As a shield, it is functionally unequipped when the character switches to a two-handed weapon. Should that happen, spells memorized in the extra spell slots provided by the Reed of Echoes will be lost as if they had been cast.
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