The Raise Dead spell empowers the priest to restore life to a dead regular party member, with some restrictions.
Description[]
| “ | When the priest casts a Raise Dead spell, <PRO_HESHE> can restore life to a dwarf, gnome, half-elf, halfling, elf, half-orc, or human. Note that the body of the person must be whole, otherwise missing parts are still missing when the person is brought back to life. The person has but 1 Hit Point when raised and must regain the rest by natural healing or curative magic. |
” |
Gameplay[]
This spell is usable by the caster only if one or more a regular party members are dead at the time of casting - it will not affect living party members, or other dead creatures.
The dead party member must have a portrait present (it will be greyed over) on the game screen.
A character that has been "chunked" or disintegrated whose portrait is gone from the party line-up can't be raised/revived and is permanently dead.
The caster selects the Raise Dead spell, then uses the targeting cursor to select a dead party member's greyed out portrait as the recipient of the spell - click on the portrait to confirm the choice, and then the caster begins the spell casting animation sequence.
Once the spell is cast, the caster quickly shows a necromancy spell casting animation - and the dead party member is "raised" from the dead, and appears standing up, without any equipment or items adjacent to Gorion's Ward, in a flash of orange energy that morphs into a blossoming flower.
The revived party member is now alive again, and most likely will only have 1 hit point remaining.
The party member is now fully controllable and occupies the same party formation order as before their death, and their portrait isn't greyed out anymore.
Notes[]
- Raised companions will lose all previous shape shifting states plus all stored spell sequencers or triggers.
- Temples provide the service of raising dead for a price.
- A dead core BG2 or BG2EE game provided party member that wasn't able to be raised may still be available in the Baldur's Gate II: Throne of Bhaal portion of the game from the Pocket Plane (area). Note that Mod provided companions probably won't be included, unless the mod added it.
- There is a game Exploit titled Revive Monsters or Yoshimo after his "permanent" death if interested.
See also[]
Trivia[]
The Advanced Dungeons and Dragons 2nd Edition priest spell Raise Dead is common for clerics, but druids employ the reincarnation spell, instead.
The PnP spell has several rules and restrictions that are not implemented in the BG video game's spell version.
The length of time that the person has been dead is of importance, as the priest can raise persons dead only up to a limit of one day for each experience level of the priest (i.e., a 9th-level priest can raise a person who has been dead for up to nine days).
Note that the body of the person must be whole, or otherwise missing parts are still missing when the person is brought back to life. Likewise, other ills, such as poison and disease, are not negated.
The raised person must roll a successful resurrection survival check to survive the ordeal (see the Player's Handbook Table 3: Constitution) and loses 1 point of Constitution. Further, the raised person is weak and helpless, needing a minimum of one full day of rest in bed for each day or fraction he was dead. The person has 1 hit point when raised and must regain the rest by natural healing or curative magic.
The spell is also reversible and instead can cast slay living, which allows the victim a saving throw vs. death magic. If the saving throw is successful, the victim sustains damage equal to that of a cause serious wounds spell—i.e., 2d8+1 points. Failure means the victim dies instantly.
Gallery[]
Mod content[]
This section is about unofficial content that is only available via fan-made mods.
Spell Revisions mod has changed this arcane spell, revising its effects and description. See below:
Raise Dead
Level: 5
School: Necromancy
Sphere: Necromantic
Range: Short
Duration: Permanent
Casting Time: 1 round
Area of Effect: 1 person
Saving Throw: None
When the priest casts a Raise Dead spell, life can be restored to a dead comrade. Note that the body of the person must be whole; otherwise, missing parts are still missing when the person is brought back to life. The person has but 1 hit point when raised and must regain the rest by natural healing or curative magic.
External links[]
- Raise dead on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
- Advanced D&D 2nd Edition Wiki - Raise Dead (Priest Spell)


