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Qilue is a Drow Priestess Cleric that resides in her residence along with several servant mages. If you enter her dwelling at the behest of the Aboleth then you are most likely trying to complete a task to retrieve her brain. This can only be accomplished by violence. As soon as the party enters the home, all denizens will be hostile and attack.

A rival House? Or assassins? No matter!

— Qilue


Qilue can melee with her enchanted drow armor, shield and flail. This creature will cast a self-defensive buff and then offensive/disabling spells in combat, if not disrupted.

At the start of hostilities, she will instantly (and cannot be interrupted) launch Defensive Harmony, Righteous Magic and Strength of One in the area, which will buff herself any allied creatures close by.

She will attempt a Dispel Magic (priest) at a party member. A True Seeing will be attempted as well. She will probably try and conjure in some help with an Animate Dead spell. Further spell attacks include Hold Person (priest), Mental Domination, and Charm Person or Mammal.

If damaged to certain thresholds she will attempt Cure Serious Wounds on self, and Mass Cure on allies and self.

This is all she is scripted to do other than close quarters melee combat.

Game note[]

In the original game, Qilue's script contained a global setting launch of three other Drow Servant Wizard's who would use the Dimension Door animation to come to assist against the intruding party. Because the spell caused game errors, Dimension Door is now deprecated from the game, and the Drow Servants are just added to the area instead.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Installation of the Sword Coast Stratagems mod makes a few changes to this creature. Her weapon proficiencies are corrected to 1 pip in flail and 1 pip in sword and shield style. She is now a level 20 Cleric, with adjusted saving throws and a better THAC0. A complete compliment of divine spells is memorized from levels 1 through 7. Some of the spells are different than the unmodded creature. A default SCS cleric AI script is installed for "Smarter Cleric" behavior. An SCS random treasure is in the creature's inventory as well. Qilue will now aggressively cast as many spells as possible unless disrupted or killed. She will heal herself, cast True Seeing and self-buffs, and summon creatures.

She will open with the following (previously cast) instantly applied buffs: Regeneration (spell), Blade Barrier, Armor of Faith, Draw Upon Holy Might (spell), Protection From Fire (priest), Physical Mirror, Free Action (spell) and Chaotic Commands.

An Animate Skeleton warrior spell will follow. From then on, further spell casting will be determined by the AI's threat assessment and opponent vulnerability evaluations. This includes more summoned creatures, offensive spell casts and disabling type spells. Healing spells are also available to mitigate damage on self and allies.

If the Spell Revisions Mod is installed, the drow's memorized spells will be the SR versions.

Mod gallery[]

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