Baldur's Gate Wiki
This page is about the priest version of the spell. For the wizard version, see Protection From Fire (wizard). For the protection scroll, see Protection From Fire (protection scroll).

Protection From Fire is a 3rd level priest spell. It bestows the recipient creature increased resistance to fire damage.

It is identical to its 3rd level wizard counterpart but has a longer casting time and shorter duration. It also has a higher magic fire resistance bonus, but this has no gameplay effect; see the "Gameplay" section below.

Description[]

When the spell is cast, the target gains complete invulnerability to non-magical fires (torches, bonfires, oil fires, and the like) and 80% damage resistance against fire from magical sources such as spells or beasts. The effects of the spell last no longer than 3 rounds plus one round per level of the caster.

Gameplay[]

The caster applies this to a single creature or self - it has a range of basically "touch" distance.

When the spell casting is finished the recipient will show a brief color fade, a lighting effect and a 3D graphic rendered on their sprite.

A text will display, reading "Protection from Fire".

A player character will show an icon (No. 16) titled "Protection From Fire" on their portrait for the spell's duration, and a sound effect will audible when the spell expires.

This spell will bestow the recipient with a +100% Fire damage resistance modifier value.

This spell can be removed by any applicable Dispel Magic source or with a Breach spell.

Multiple applications of this spell on the same creature will not increase fire resistance over 100%; the most current application will refresh the spell's duration.

Note that this spell also boosts 'magical fire damage" resistance by +80%, however, that damage type is not implemented in the unmodified game.

The damage reductions this spell provides are cumulative with other sources, for example, the Resist Fire and Cold spell, or Batalista's Passport ring.

Note[]

  • In the original Shadows of Amn and Throne of Bhaal, this spell was cumulative with itself. In the Enhanced Editions, it does not "stack" with a second application.

Trivia[]

The Advanced Dungeons and Dragons 2nd Edition priest spell Protection from Fire has some differences from the BG video game's spell version.

This spell is Common for druids (PHB page 270). Optionally uncommon for sea priests.

The effect of a protection from fire spell differs according to whether the recipient of the magic is the caster or some other creature. In either case, the spell lasts no longer than one turn per caster level.

If the spell is cast upon the caster, it confers complete invulnerability to normal fires (torches, bonfires, oil fires, and the like) and exposure to magical fires such as fiery dragon breath.

If the spell is cast upon another creature, it gives invulnerability to normal fire, gives a bonus of +4 to saving throw die rolls vs. fire attacks, and reduces damage sustained from magical fires by 50%.

Mod content[]

This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this Divine spell, revising it to a 5th level spell, and changing the casting time, duration, effects and description. See below:

Protection from Fire:
Level: 5
School: Abjuration'
Sphere: Elemental, Protection
Range: Touch
Duration: 1 turn/level
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None

When a Protection from Fire spell is cast, the recipient receives complete protection from fire-based attacks, whether magical or non-magical in origin. 100% of the damage from attacks like fiery dragon breath will be absorbed, and the target creature will become completely immune to the effects of spells such as Burning Hands, Fireball, Flame Strike, and Fire Storm. Multiple castings of this spell are not cumulative.

Note: This spell is usable by all Divine magic caster classes.

External links[]