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When wizards cast Power Word, Kill, that's all they wrote.

Description[]

When a Power Word, Kill spell is uttered, one creature within the spell range is slain. The creature must have 60 or fewer current Hit Points, otherwise the spell has no effect. There is no Saving Throw.

Locations[]

Baldur's Gate II: Shadows of Amn[]

Baldur's Gate II: Throne of Bhaal[]

The Black Pits: Gladiators of Thay[]

Notes[]

The restriction applies to the creature's current HP values, not the Maximum HP value when fully healed.

Bugs[]

  • The description is slightly wrong: 60 HP are enough to be immune to the Power Word Kill effect used by this spell.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this arcane spell, revising its Spell School, saving throw applicability, effects and description. See below:

Power Word Kill
Level: 9
School: Enchantment
Range: Long
Duration: Instant
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Special

When a Power Word Kill spell is uttered, one creature targeted by the caster is slain. Creatures who currently have 60 or more hit points can save vs. spell to avoid the effects, but those with 1 to 59 hit points are powerless to resist. Even if the creature’s maximum hit points are higher than 60, its current hit points are used for this determination.

Note:The SR version applies both Opcode 209 and Slay to the targeted creatures. Only creatures with 60+ HP get a saving throw.
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