Ogre Mages are a more intelligent and more dangerous variant of ogres. Capable of casting various spells, they are a potent foe in combat and will likely be difficult for low-level parties to overcome, though they pose little to no threat to parties at higher levels. They are found in all of the games although some of their stats may be changed.
“ | Die, cattle! | ” |
Variants[]
Ogre Mages appear as enemies in all of the games, although some start out in a neutral stance as they have dialogue to run through before turning hostile. Some appear as named creatures and a couple of these creatures are tough opponents if encountered early in the game (see notable ogre mages below).
It appears from the game files that an ogre mage may be summoned as an ally in the Baldur's Gate II: Enhanced Edition, but this needs verification. [verification needed]
Notable ogre mages[]
Locations[]
The Black Pits[]
- The Black Pits: Arena 1:
Baldur's Gate[]
- Firewine Ruins
- Cloakwood Mine - Third level
- Lonely Peaks - as a possible random spawn
- South Baldur's Gate - Generic Home 1 (×5)
- Baldur's Gate Sewers
- Random Encounter - as a possible random spawn in the Canyon, Grassland and Plains areas
Siege of Dragonspear[]
- Troll Claw Woods
- Dead Man's Pass
- Allied Siege Camp - in the first attack wave
Shadows of Amn[]
- Irenicus's Dungeon - First floor
- Umar Hills - only if Paladin stronghold obtained (×2)
- Wild Forest - if you have taken up Neera's quest
Throne of Bhaal[]
- Pocket Plane - as part of the first challenge "Retribution" (×3-5)
Gameplay[]
Most Ogre Mages are under level 6 and so vulnerable to Command.
They all have well developed spellbooks and will utilize every spell in battle. Most of them come equipped with a Bastard Sword which they use in melee combat once their spells are depleted, although the weapon isn't dropped upon death and can't be pickpocketed. A couple of ogre mages use Katanas, instead of bastard swords, which are dropped upon death. Those ogre mages that are equipped with a bastard sword as a weapon will instead drop from their inventory either a Scimitar Baldur's Gate (1998)
This icon indicates content from the original Baldur's Gate campaign. or different bastard sword Baldur's Gate II:
Shadows of Amn (2000)
This icon indicates content from the original Baldur's Gate II: Shadows of Amn campaign.. Most of them also drop between three to four items of rich random treasure while a few will drop no treasure at all.
Many of them also wear an undroppable/unstealable Sandthief's Ring which is triggered anytime an area where they are located is entered. Some mages will also utilize the ring before every spell casting attempt.
The InfoBox to the right lists all of those stats which mostly remain unchanged for all ogre mage creatures found throughout all of the games.
Notes[]
- Ogre Mages are one of the few creatures that appear in such a vast array of color schemes. While in some instances their color scheme is constant (mainly in Baldur's Gate), other times they will randomly cycle through multiple color schemes with each reload of certain areas.
Trivia[]
- The official website for the original game, now archived, names these creatures "Ogre Magi", and notes:[1]
The oriental ogre has light blue, light green, or pale brown skin with ivory horns. The hair is usually a different color (blue with green, green with blue) and is darker in shade; the main exception to this coloration is found in ogre magi with pale brown skin and yellow hair. They have black nails and dark green eyes with white pupils. The teeth and tusks are very white. Ogre magi are taller and more intelligent than their cousins and they dress in oriental clothing and armor.
Gallery[]
See also[]
- Ogre Mage (The Black Pits)
- Ogre Mage (Baldur's Gate I)
- Ogre Mage (Siege of Dragonspear)
- Ogre Mage (Shadows of Amn)
- Ogre Mage (Throne of Bhaal)
External links[]
- Oni mage on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
References
- ↑ 1.0 1.1 1.2 Baldur's Gate - Monsters | Wayback Machine