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Mass Cure allows the priest to heal wounds and remove Intoxication from multiple party members within the area of effect.

Description[]

When casting this spell, the priest must picture the faces of his/her fellow party members clearly and focus on the unity of the group. Upon completion, all party members within a 30-ft. radius of the caster are healed 1d8 + 1/level Hit Points. Curing is permanent only insofar as the creature does not sustain further damage; caused wounds will heal—or can be cured—just as any normal injury.

Gallery[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this Divine spell, revising its effects, scaling, and description. See below:

Mass Cure
Level: 5
School: Necromancy
Sphere: Healing
Range: Personal
Duration: Permanent
Casting Time: 5
Area of Effect: Sight
Saving Throw: None

When casting this spell, the priest must picture the faces of his fellow party members clearly and focus on the unity of the group. Upon completion, all party members within sight of the caster are healed by 2d8 + 2/level hit points (up to a maximum of 2d8+20).

Note: This spell is usable by Cleric/Paladin classes only.

External links[]

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