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Malacazar is one of three mages who have been hired by Baron Ployer to curse Jaheira, which begins one of her Companion quests during the Baldur's Gate II: Shadows of Amn campaign. The other two mages are Terrece and Gracien.


If the party should face this mage due to hostilities breaking out, then this wizard will engage in immediate spell casting attempts.

Most probably he will be able to immediately use his scripted "pre spells" to self-protect with the following buffs: Shadow Door, Protection From Normal Weapons, Protection From Electricity (spell), Minor Spell Deflection, and Stoneskin. From there he'll attack with a Chain Lightning, and if a party mage or cleric is detected, will attempt to cast a Power Word, Silence.

Most likely, unless disrupted - a Lightning Bolt, Chaos and Cone of Cold will be cast. As a conjurer, it's also possible a Monster Summoning III spell may be attempted to bring forth some temporary help.

The sooner the mage is damaged and disrupted, the quicker he will be put out of action.

Related Quests[]


  • Malacazar drops a Quarterstaff from inventory, not his weapon slot, so he can only use Darts if he runs out of spells.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

The Sword Coast Stratagems mod revises this wizard, and especially with the "Smarter Mages" component. He may be assigned an Invoker specialty mage kit.

When hostilities commence, Malacazar is scripted to self-protect with a group of protective buffs (previously cast) upon self. These spells include Mirror Image, Minor Globe of Invulnerability, Minor Spell Deflection, Shield (spell), Non-Detection, and Stoneskin.

With the more advanced AI scripts, the creature's actions will be determined by the party's protections and detected vulnerabilities. A whole slew of offensive damage dealing spells are available to the invoker, many that aren't provided to the unmodified wizard. His spell choices are commensurate with his kit and experience level.

Malacazzar has a prepared Minor Sequencer loaded and can unleash it during the battle.

SCS random treasures are placed in his inventory.

With the Spell Revisions mod installed this mage's spell will be the SR versions.


  1. MAGE12B.BCS