“ | I am the channel through which your wish shall be fulfilled. You may ask for a wish I can repeat, or you may ask for a wish that will happen once only. Decide. | ” |
— summoned Djinni |
Limited Wish is a very potent spell that allows the spellcaster to potentially alter the current reality to a different one, in a limited or partial form.
Description[]
“ | The Limited Wish is a very potent but difficult spell. It will fulfill literally, but only partially or for a limited duration, the utterance of the spellcaster. Thus, the actuality of the past, present, or future might be altered (but possibly only for the wizard unless the wording of the spell is most carefully stated) in some limited manner. The use of a Limited Wish will not substantially change major realities. The spell can, for example, restore some Hit Points lost by the wizard. Greedy desires usually end in disaster for the wisher. Lastly, the wiser the wizard, the better chance that the wizard will choose the right wording. Wizards with low Wisdom will more often than not meet with disaster when asking for a wish. | ” |
Gameplay[]
When the character completes casting this spell, a 3D Djinni summoning animation renders adjacent to the caster, and when finished the Djinni materializes and the initiates a dialogue box to converse with the caster.
While this dialogue occurs, all other creatures, including the party are paused in time until the dialogue is complete between the Djinn and caster - this spell can be used in the heat of battle, as long as the spell is finished properly without being interrupted/disrupted.
The caster can select certain actions with the Djinni, including:
- A repeatable wish.
- A one-time wish.
- I reconsider. I will make no wish at this time.
If the caster selects a repeatable or one-time wish, another dialogue menu box is displayed with selection choices - along with a warning from the Djinni:
- "Choose then, but be aware that unwise wishes shall leave the wisher wanting."
Select the desired wish, and the results will manifest on the map. With the wish completed, the Djinni departs the area in a dimension door animation.
If the summoner selects that they want to reconsider and not pursue the wish after all, the Djinni bids a final statement and dimension doors into the planes. The spell is finished.
In classic game versions, you can initiate talk with the summoned "Wish Djinni" with non-caster companions; In enhanced edition games, the djinni will only converse with the summoner if within the visual range. The djinni will disappear after 45 seconds have passed.
For some wishes, the summoner will instantly cast a spell that carries the wish effects; for some others, the game will create the desired wish effects.
The wish Djinni counts toward the summoned creature cap limits. If the party already has 5 on the map, the Djinni can't form, and the spell will fail.
Wisdom | Wish | Result |
---|---|---|
≥ 16 | "I wish that spells I have cast would be restored, that I might cast them again!" | Each party spellcaster regains 1 spell of each spell level from 4 downwards; if no spell from that level was used, the next possible lower level will be affected. This includes both arcane and divine spells, so a Cleric/Mage could have a total of 8 spells restored (4 arcane and 4 divine). |
≤ 15 | "I wish for my spells to be restored!" | Each wizard in the party loses 100 wizard spells from their memory, starting at highest spell level |
≥ 12 | "I wish to make my party invulnerable." | Minor Globe of Invulnerability on each party member, cast at their mage level — level 1 for non-mages, but the spell has a minimum level of 7, so it won't last for shorter than 7 rounds. |
≤ 11 | "I wish that magic would fail to affect me or my party." | 100% spell casting failure for whole party, 45 sec |
≥ 10 | "I wish for my entire party to be healed." | Each party member gets 20 HPs restored and is cured from blindness, deafness, disease, intoxication and poison |
≥ 10 | "I wish to be protected from the undead." | Negative Plane Protection for each party member. |
≤ 9 | "I wish that none of my party would die of their wounds." | The whole party gets poisoned (1 HP/sec for 25 sec; bypasses magic resistance, can't be dispelled) |
≤ 9 | "I wish to be protected from undead right now." | Sets time to midnight; 1 Vampire (Ancient w/ 12HD), 1 Vampire (Elder w/ 11HD), 1 Vampire (Old w/ 10HD) and 3 Vampires (9HD) attack |
≥ 1 | "I wish to summon a horde to overrun my enemies." | Summons 20 rabbits for 45 sec |
- A party under a Minor Globe of Invulnerability is granted immunity to some negative effects from Wish.
- When Limited Wish is cast by a clone (Simulacrum, Project Image or Shadow Twin) or a non-party-member charmed creature, its party-wide effects also extend to allied creatures, such as summons, familiars and clones, as well as some enemies and some neutral creatures.
- Evil clerics may use Turn Undead to possibly gain control of the summoned vampires and it's worth mentioning that one of them can only be hurt by weapons of enchantment +3 and over. A Cleric of level 20+ is required to make this completely fail-safe (as far as the Turning goes, at least), since the highest level (HD) vampire is level 12. Sorcerers/Mages (and especially Necromancers) may also attempt to control the vampires, but this is far riskier, as it requires rolling saves vs spells.
- A Good cleric may use Turn Undead to possibly destroy the summoned vampires, giving a total of 63000 XP per cast. Just like the previous case, a Cleric of level 20+ is required to be able to destroy all the vampires without any chance to fail.
- The vampire-summoning "bad" wish can be used to advance time so that the duration of all/most summons, buffs and debuffs expire, effectively becoming "the ultimate dispel", if you can easily handle the vampires. Please note, however, that the amount of time passed varies based on when you actually use the wish (e.g. if you are 1 hour away from midnight, only 1 hour will pass, but if you are 6 hours away, 6 hours will pass, meaning all but long-lasting spells like Animate Dead and Stoneskin would expire).
- As noted, the "I wish to be protected from undead right now." option also sets time to midnight. Casting this (possibly multiple times) can be used to skip time in various time-sensitive quests (stronghold quests come to mind). However, it can also cause other time-sensitive quests to fail. Additionally, since time passes, this leads to fatigue. To be used with caution. Resting is a much safer way to skip time.
Wisdom | Wish | Result |
---|---|---|
≥ 14 | "I wish for control over time." | Immediate, one time use of Time Stop |
≥ 12 | "I wish that all my enemies will die." | Wail of the Banshee |
≥ 12 | "I wish to see all as it really is." | Glasses of Identification |
≥ 11 | "I wish for a powerful magical item." | Full Plate Mail +2 |
≥ 10 | "I wish to be prepared for anything." | Chain Contingency |
≥ 10 | "I wish for an adventure like none I've ever experienced before." (Only available during Shadows of Amn and with Captain Dennis at the Delosar's Inn in Athkatla's Bridge District being alive.)
|
Limited Wish Adventure |
≥ 10 | "I wish to be rich." | Black Opal, Pearl, Horn Coral Gem, Emerald, 2,000 ![]() |
≥ 6 | "I wish to be anything I desire." | Shapechange |
≥ 4 | "I wish to be more experienced." | Hostile Adamantite Golem (25,000 XP), Juggernaut Golem (16,000 XP), Sand Golem (14,000 XP) |
Where to obtain its scroll[]
Shadows of Amn[]
Sold by[]
Treasure[]
- Level 3 of Bodhi's Hunt (in a barrel located in the chamber with the four Minotaurs)
- Deirex's Tower (on a trapped(Disarm: 20 | Find: 70) and locked(30) shelf)
Throne of Bhaal[]
Sold by[]
The Black Pits II: Gladiators of Thay[]
Sold by[]
Bugs[]
- Even though this spell is forbidden to Diviners and Enchanters, and even though it has the Conjuration casting animation, it is NOT a Conjuration spell.
Trivia[]
The Advanced Dungeons and Dragons 2nd Edition Limited Wish Wizard spell ages the caster 1 year per 100 years of expected lifespan.
Gallery[]
Mod content[]
This section is about unofficial content that is only available via fan-made mods.
Spell Revisions mod hasn't changed this arcane spell, except assigning it to the SR "Universal" spell school and by some internal scripting modifiers for better performance in the game engine. See below:
Limited Wish
Level: 7
School: Universal
Range: Personal
Duration: Special
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
Limited Wish is a very potent but difficult spell. It will fulfill literally, but only partially or for a limited duration, the utterance of the spellcaster. Thus, the actuality of the past, present, or future might be altered (but possibly only for the wizard unless the wording of the spell is most carefully stated) in some limited manner. The use of a Limited Wish will not substantially change major realities. The spell can, for example, restore some hit points lost by the wizard. Greedy desires usually end in disaster for the wisher. Lastly, the wiser the wizard, the better chance that he will choose the right wording. Wizards with low wisdom will more often than not meet with disaster when asking for a wish.
With the Golem Construction for Spellcasters mod installed, there will be new wish choices available (Wisdom dependent) to upgrade a constructed golem or to upgrade certain rare components to even rarer ones, such as cold iron to mithral, or mithral to adamantine. This mod keeps adding content as you progress through BG2 and ToB.
External links[]
- Limited Wish on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
- Advanced D&D 2nd Edition Wiki - Limited Wish (Wizard Spell)