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Knight (githyanki) is a Githyanki (Race) fighter found in the Planar Prison down below within a 'fleshy trap" Planar Prison Cell 1 (closest to wyvern) along with four other Githyanki, all of whom are hostile towards the party and will seek to destroy any who have been sucked into their area of control.

As with most Githyanki, their favored melee weapon is a two-handed sword, including this creature.

The Knight will quaff a potion of invisibility if any enemy creatures are seen, to gain an advantage. The Knight will wait 6 seconds before initiating the innate ability Psionic Blast. When and if the Knight's hit points fall to a preset threshold, it will attempt to quaff the Potion of Extra Healing.

The Knight will engage in close quarters combat with its sword.

Related Quests[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Installation of the Sword Coast Stratagems Mod revises almost all Githyanki creatures in the game files, including this Knight. The creature is now a level 9 Fighter with a revised AI for Githyanki warriors to better react to tactical threats and perform smarter attacks based on enemy vulnerabilities. It also defines use of SCS only innate Psionic Ability unique to the Githyanki race. The Knight has revised combat skills. 5 pips in two-handed sword proficiency and 2 pips in two-handed weapon fighting style are assigned.

  • Can use Psionic Blur on self once per battle (SPIN181). Note: AC and Save bonus.
  • Can use Ego Whip several times per battle (SPIN909). Note: Stun effect, save vs Death negates.
  • Can use Psionic Mind Blast several times per battle (SPIN775). Note: Unconsciousness effect, save vs. spell negates.
  • Can use Planar Travel once per battle (SPIN179). Note: Dimension door to location on or off map.
  • Quaffs Potion of Invisibility.
  • Quaffs Healing Potion if damaged.