A killer mimic creature appears to be a chest or similar container at first view. It is only later, when an unwary person nears the innocuous looking object (perhaps seeking to open the container) that the creature is revealed as a hostile attacker.
It's melee attacks inflict 3d4 Crushing damage to a party member in range. If the adventurer runs, the mimic will use a ranged spell attack to attempt to Paralyze them followed by ranged acid-based spell attacks.
The mimics from Siege of Dragonspear and in the Umar Cave are slightly weaker than those in encountered in Watcher's Keep.
Locations and appearances[]
Siege of Dragonspear[]
- A 'chest' can be found in a cave on Dead Man's Pass(
BD1010
|785.675
). See the Killer Mimic (Siege of Dragonspear) page for details.
Shadows of Amn[]
- One 'chest' is placed in the cave in the Umar Hills(
AR1106
|928.1084
). See the Killer Mimic (Shadows of Amn) page for details.
Throne of Bhaal[]
- Four different mimics within various storage trunks/cabinet objects can be encountered in the room west of the Machine of Lum the Mad on the Watcher's Keep Machine of Lum the Mad dungeon level (
AR3017
)
See the following creature articles for details:
- Killer Mimic (Mimic glue)
- Killer Mimic (Mimic poison)
- Killer Mimic (Mimic fire)
- Killer Mimic (Mimic web)
Notes[]
Bugs[]
- Baldur's Gate I & II Classic
This icon indicates content from all original Baldur's Gate games, extensions included. In the original Baldur's Gate II, all mimics count as animals. The Enhanced Editions correct this to monsters.
External links[]
- Mimic on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.