Invisibility, 10' Radius renders all friendly creatures within the area of effect invisible, even to infravision.
Effects
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“ | This spell causes all creatures within 20 ft. of the caster to vanish from sight and be undetectable by normal vision or even infravision. Of course, the invisible creature(s) are not magically silenced, and certain other conditions can render the creature(s) detectable. Even allies cannot see the invisible creature(s) or their gear, unless these allies can normally see invisible things or employ magic to do so. Items dropped or put down by the invisible creature(s) become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature(s). The spell remains in effect until it is magically broken or dispelled, until the recipient attacks a creature, or until 24 hours have passed. The invisible being(s) cannot open doors, talk, eat, climb stairs, etc. If they attack, they immediately become visible, although the invisibility enables them to attack first. | ” |
Where to obtain its scroll
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The Black Pits
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Sold by
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- Dinguer the Mad (×4)
Baldur's Gate
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- Only available as a random drop item
Shadows of Amn
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- Mae'Var's Guildhall { If it is your stronghold }
- City of Caverns
- Reirra's Shop
Throne of Bhaal
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Gameplay
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- Invisibility Gameplay section
External links
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- Invisibility, 10' Radius on the Icewind Dale Wiki, a wiki for the first Icewind Dale game.