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The Helmet of Opposite Alignment will invert the wearer's alignment.

This item is cursed and may only be removed with a Remove Curse spell.

Acquisition[]

Description[]

The cursed Helm of Opposite Alignment is a truly fearsome item. As its name suggests, it has the power to alter the fundamental ethical framework, nay, the very identity of anyone unlucky enough to wear it. It can ruin homes, friendships, even entire cities or nations. Should the legions of evil ever force one onto the head of a benevolent solar, the multiverse, as we know it, will surely meet an abrupt and painful end.

Effects[]

  • The alignment change happens on both the ethical scale and the moral scale: Evil-aligned creatures will become Good on equip while Lawful creatures will become Chaotic and vice versa, but creatures who are Neutral on one scale will remain Neutral on that scale, as such, True Neutral characters will experience no change in alignment
  • Although it seems like a useless item at a glance, it can be used to allow the wearer to equip alignment-restricted gear that would normally be out of their grasp such as Twinkle +3 of Drizzt's
  • The helmet allows companions to remain in party with reputation not to their liking, eg. Kagain or Shar-Teel in Heroic 19&20, Coran or Kivan in Despised 2&1; it also prevents (or causes) potential conflicts between companions, eg. Ajantis doesn't like Evil guys
  • Effects that care about alignment are also affected by this helm. For example, an evil cleric who has equipped this helmet will be able to destroy undead with their Turn Undead ability, rather than dominating them.

Notes[]

  • This helmet is already present in the original Baldur's Gate without its expansion Tales of the Sword Coast installed, namely inside the inventory of Jamie, though it has no inventory slot assigned and thus is not obtainable from him.
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