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Helm of the Rock is a magical item which grants the wearer, who must be a fighter, 25% resistance to fire, cold, electricity, acid and poison, as well as the standard protection from critical hits. The helmet has a weight of 2 lbs. This item appears in Baldur's Gate II: Throne of Bhaal and Baldur's Gate II: Enhanced Edition.

Description[]

This helm grants a warrior immunity far beyond mere physical protections. It is obvious there once used to be a set of horns protruding from the metal cap, though the horns and any magic associated with them have long since disappeared.

Aquisition[]

The helm can be found as loot from a creature within the Watcher's Keep Elemental Level, where the horn items can also be found, which are required to upgrade the helm. The Helm is worn by the Fire Giant (Guardian of Fire).

Upgraded Helm[]

With both Horn items collected, Cespenar can craft and upgrade the basic helm to an upgraded version (for a fee of 5,000 gold).

With the addition of the horns, the Helm of the Rock is even more powerful. Generals and military leaders can command both fear and respect simply by wearing this helm.

When the horns are added to the helmet, it can be used thrice per day to cast "Aura of Command", a spell effect which forces any single target creature to make a save vs spell at -2 penalty or flee in terror.

This effect uses a sparkle projectile and applies a Panic effect with a duration of 5 rounds. If the target fails a saving throw, a lighting effect and a color fade visual effect plays over the target's sprite, and the combat screen log displays a text string reading "Morale Failure".

The spell effect has no assigned spell school or secondary type and is considered non-magical. It can't be blocked by spell protections or magic resistance, and the effect can target creatures with Power level immunities, such as a Rakshasa.

The effect can't be removed by Dispel Magic effects.

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