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A Guard is a relatively generic term to describe various mercenaries, regularly encountered throughout Baldur's Gate. They are freelance, in that they don't represent any common mercenary band such as the Flaming Fist or Blacktalons, but are instead hired directly by corporations, establishments, or individuals for the purpose of protection. A Long Sword seems to be standard issue, while their armor can be anything from Leather Armor to Plate Mail, with or without a shield.

The Friendly Arm Inn hires them to serve as its own local police force, protecting well-to-do travelers and residents.

The Iron Throne hires them to protect their HQ and territory, but are hostile towards Gorion's Ward as the player is considered an apparent enemy by the Iron Throne.

I shoulda joined the army.

Guard may refer to:

Other creatures and characters with "guard" being part of their name: