Greater Evasion is a High-level class ability available to thieves and bards.
Prerequisite: Evasion
Effects[]
“ | Greater Evasion A more powerful version of Evasion, this ability improves Armor Class by 6 and Saving Throws by 3. In addition, Greater Evasion allows the rogue to move so quickly that his/her movement rate is increased by 2 (base is 10) and normal missiles have no chance of striking him/her. Greater Evasion lasts for 5 rounds. Requires: Evasion |
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It doesn't quite protect against "normal missiles", the exact list of affected projectiles can be read in the Protection From Normal Missiles article.
Mod content[]
- This section is about unofficial content that is only available via fan-made mods.
Installation of the Rogue Rebalancing mod makes a change to the Rogue's HLA's: Danger Sense (replaces Greater Evasion)
By studying his surroundings intently, an experienced Thief can predict the actions of his opponents through cunning insight and extraordinary perception. Any potentially hostile actions are perceived in advance, giving the Thief enough time to react appropriately. This uncanny sense for impending danger almost borders on precognition and grants the Thief a +5 bonus to his armor class and all saving throws for 5 rounds after this ability is activated. Furthermore, as the Thief cannot be surprised nor caught off guard while using this ability, he is not susceptible to backstab attacks until the duration expires.