Baldur's Gate Wiki

Glass Dust is an innate ability effect available to most Dust Mephit creatures in the game saga.


The spell effect is uninterruptable and takes almost no time to deploy. A projectile is launched at a single target in range, but it has an area of effect that can also apply the detrimental glass dust to any enemy in that radius (allies are not affected). A Saving throw vs. Breath will negate.

Glass Dust

This ability sprays a collection of shattered glass, forcing the target to make a Saving Throw vs. Breath Weapon or suffer a -4 penalty to Armor Class and a -2 penalty to THAC0 as the glass shards bury themselves into <PRO_HISHER> flesh.

If the target fails the saving throw the affected creature will have a Glass Dust icon displayed on the portrait, and suffer the penalties stated above for a duration of 5 rounds. The effects can be removed with a Dispel Magic. As the glass dust has the equivalent of 1 spell power, several low-level spell protections such as Minor Globe of Invulnerability or similar will stop it, as well as Magic resistance.