The city of Baldur's Gate is full of generic homes which do not serve much purpose in the overall story. This list contains information on any home not already named in-game or without a central defining occupant who owns the house (e.g. Fenten's Home, Gantolandan's Home, etc.).

One convenient method of differentiating between these homes is referring to them by their internal area codes as defined by the game's developers. However, the game developers didn't always follow any type of definitive pattern specific to these generic homes when assigning area codes to the homes. The infobox to the right has an area image of Northwest Baldur's Gate that identifies every generic home by its corresponding number in the infobox name.


Unless otherwise specified, assume that NPCs carry nothing, containers are unlocked, and that NPCs will call the Flaming Fist if they witness the party looting their containers. Locks all have a specific difficulty class for a thief to be able to open them, referred to here as the lock's(DC).


Generic Home  (AR0155/AR0156)[edit | edit source]

This house is located in a row of three houses that are situated between Entar Silvershield's Estate and Degrodel's Home. It is the house in the middle with Pheirkas's Home on the left and another generic house on the left. It is one of the only houses in the city with an upper and lower entrance. Both doors are locked(20).

The ground floor is populated by a male commoner who carries 5gp. The chest is locked(50) and contains a suit of Splint Mail. The two bookshelves contain copies of the History of the Valley of the Gods and History of the Vast.

The second floor is populated at night by a sleeping man and sleeping halfling. A chest of drawers contains a copy of the History of the Ulgarth and 22gp. The two bookshelves contain copies of the History of the Western Heartlands and History of the Zhentarim.


Generic Home  (AR0159/AR0160)[edit | edit source]

This house is located next to Quinn's Home and the Helm and Cloak is across the street. The front door is not locked.

The ground floor is populated by a female commoner. She will not call the Flaming Fist if the party loots the nearby barrel, which is empty.

The second floor is populated at night by a sleeping man and sleeping elf. In the smaller bedroom, the nightstand between the two beds contains a Potion of Healing and the one in the corner contains 15gp. In the bigger bedroom, the nightstand on the right contains three Throwing Daggers and the other one is empty. The chest of drawers is locked(30) and contains 10gp and a Quarterstaff. The bookshelf contains a copy of the History of the Chosen of Mystra.


Generic Home  (AR0163/AR0164)[edit | edit source]

This house is located next to a generic Tavern and Inn and faces Entar Silvershield's Estate. The front door is not locked.

The ground floor is populated by a male commoner who carries 5gp. He will not call the Flaming Fist if the nearby containers are looted. The armoire is locked(30) and contains 12gp. Regarding the two chest of drawers on either side of the fireplace, the left side one is locked(30)and contains 8gp while the right side one contains 10gp and a Potion of Insight.

The second floor is populated at night by a sleeping man. The chest of drawers is locked(40) and contains a Bloodstone Gem, a Dagger, and 23gp.


Generic Home  (AR0169/AR0170)[edit | edit source]

This house is also located in the row of three houses that are situated between Entar Silvershield's Estate and Degrodel's Home. It is the house on the left next to the outer wall with the generic house above on the right. The front door is not locked. The barrel near the front door contains 16 gp.

The ground floor is populated by a female commoner. The shelf in the kitchen contains The Protector +1 necklace.

The second floor is populated at night by two sleeping men and two sleeping women. In the smaller bedroom, the nightstand between the two beds contains a Tiger Cowrie Shell Necklace and the one in the corner is empty. In the bigger bedroom, the nightstand on the right contains 8gp and the other one is empty. The chest of drawers is locked(50) and contains 11gp and a Light Crossbow. The bookshelf contains a copy of the History of the Moonsea.

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