Flame Jet is an innate ability effect available to most Fire Mephit creatures in the game saga.
Effects[]
The spell effect is uninterruptable and takes almost no time to deploy. A projectile is launched at a single target in range, but it has an area of effect that can also apply the detrimental fire damage to any in the 15' "Scorcher Beam" path. The beam last 2 rounds. Multiple creatures, friend or foe, can be exposed to the (fire) damage if the beam is intersected by a creature. If the creature is exposed for the entire duration of the beam, then the damage will be applied twice, once each round.
| “ | Flame Jet
This ability burns the target for 1d4 fire damage, plus an additional 1d4 fire damage if the target fails a Saving Throw vs. Breath Weapon. |
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The flame jet is similar in most respects to the Agannazar's Scorcher spell. This innate ability has a level 2 spell power and does not bypass magic resistance. A simple low level spell protection such as Minor Globe of Invulnerability or Minor Spell Deflection can stop it.