- Main article: Elemental damage
Fire damage is one of the 10 main damage types of the game, typically inflicted by spells or on-hit effects caused by weapons like the Flail of Ages. A weapon would cause Physical damage provided it goes through Armor Class, and then an additional effect could add elemental damage.
Resistance to a damage type works as a percentage value that can go from -128 to 127:
- At 50% resistance, a creature takes 50% damage, rounded up. The rounding up happens before the damage halving from a successful saving throw (if applicable).
- At -50% resistance, a creature takes 150% damage
- At 0% resistance, a creature takes full damage
- At 100% resistance, it takes no damage
- At 110% resistance, it is healed by 10% of the damage
In Enhanced Editions, resistance to Physical and Poison damage is capped at 100%, and damage that you're immune to no longer interrupts spellcasting.[1]
Protection from fire[]
- See also: Category:Fire resistance
Temporary[]
Spells[]
| Name | Type | Level | Affects | Amount | Duration |
|---|---|---|---|---|---|
| Aura of Flaming Death | Divine | 7th (HLA) | Self only | 90% M,E | 1 round/2 levels |
| Armor of Faith | Divine | 1st | Self only | 5% + 5% every 5 levels M | 3 rounds + 1 round/level |
| Otiluke's Resilient Sphere | Arcane (Alteration) | 4th | Self/other | All damage M | 1 turn |
| Resist Fire and Cold | Divine | 2nd | Self/other | 50% M,E | 1 round/level |
| Protection From Fire (wizard) | Arcane (Abjuration) | 3rd | Self/other | 50% M,E | 1 turn/level |
| Protection From Fire (priest) | Divine | 3rd | Self/other | 80% M,E | 3 rounds + 1 round/level |
| Fireshield (Red) | Arcane (Evocation) | 4th | Self only | 50% M,E | 3 rounds + 1 round/level |
| Protection From The Elements | Arcane (Abjuration) | 7th | Self/other | 75% M,E | 1 round/level |
| Protection From Energy | Arcane (Abjuration) | 8th | Self/other | 75% M,E | 1 round/level |
… incomplete!
Items[]
| Name | Area of Effect | Amount | Duration |
|---|---|---|---|
| Potion of Fire Resistance | Self only | 50% E | 10 turns |
| Protection From Fire (protection scroll) | One creature | 50% E | 12 hours |
| Potion of Icedust | 30 ft. radius | 100% M,E | 1 round |
| Potion of Magic Shielding | Self only | 50% M,E | 3 turns |
Equipment[]
These items will provide elemental fire resistance as long as they are equipped. Any equipment that also resists magical fire is maked with M.
| Name | Type | Amount |
|---|---|---|
| Batalista's Passport | Ring | +40% |
| Gift of Peace | Helmet | +20% |
| Helm of the Rock | Fighter-exclusive headgear | +25% |
| Darksteel Shield | Large shield | +10% |
| Dragon Helm | Helmet | +25% |
| Dragon Scale Shield | Medium shield | +25% |
| Icingdeath | Scimitar | +50% |
| Moonblade | Xan-exclusive weapon | +50% |
| Ring of Fire Control | Ring | +50% |
| De'Arnise Signet Ring | Nalia's unremovable ring | +50% |
| Ice Star | Morning star | +20% M |
| Darkfire Bow | Shortbow | +5% M |
| Delryn Family Shield | Anomen-exclusive medium shield | +30% |
| Ring of the Tiny Fiend | Ring | +10% |
| Daeros's Full Plate | Full plate armor | +40% M |
| Red Dragon Scale | Full plate armor | +50% |
| Belt of Antipode | Belt | -100% |
| Jegg's Leathers | M'Khiin-exclusive leather armor | +20% |
| The Bloodied Guardian | Large shield | +25% M |
| Solar Aegis | Caelar-exclusive shield | +40% M |
| Mage Robe of Fire Resistance | Mage robe | +20% |
| Robe of Red Flames | Mage robe | +30% |
| Robe of Invocation | Mage robe | +20% |
| Shield of Fyrus Khal | Medium shield | +10% |
| Helm of Brilliance | Helmet | +40% |
| Gorgon Plate | Plate mail armor | +15% |
| Darkmail | Chain mail armor | +20% |
| Aeger's Hide | Hide armor | +15% |
| Staff of Arundel | Quarterstaff | +10% |
... incomplete?
Permanent/Innate[]
Some characters start with, or can gain resistance to fire with no equipment or magic required.
- Haer'Dalis has 25% natural fire resistance as a tiefling.
- Gorion's Ward can get a permanent 20% resistance to fire, cold, and electricity from the Test of Pride.
- Cavaliers have 20% resistance to fire innately.
- Druids get resistance to fire, cold, and electricity at certain high levels. 10% at level 18, 20% at level 21, and finally 30% at level 24 (total, not cumulative).
- Dragon Disciples gain 25% fire resistance every 4 levels, up to 100% at level 16.
- Drawing COMET from the Deck of Many Things grants +5% permanent fire resistance.
Damage from fire[]
- See also: Category:Fire damageMany spells are based on fire, as well as some abilities, and items may deal bonus or even pure fire damage.
Spells[]
Due to their purpose of healing and supporting, the arsenal of fire-based spells is much smaller for priests than for wizards.
| Name | Type | Level | Affects |
|---|---|---|---|
| Burning Hands | Arcane (Alteration) | 1 | Area of Effect (Cone) |
| Chromatic Orb | Arcane (Evocation) | 1 | Single Target |
| Agannazar's Scorcher | Arcane (Evocation) | 2 | Area of Effect (straight line) |
| Flame Blade | Priest | 2 | Caster |
| Flame Arrow | Arcane (Evocation) | 3 | Single Target |
| Fireball | Arcane (Evocation) | 3 | Area of Effect |
| Flame Strike | Priest | 5 | Single Target |
| Delayed Blast Fireball | Arcane (Evocation) | 5 | Area of Effect |
| Sol's Searing Orb | Priest | 6 | Single Target |
| Fire Shield (Red) | Arcane (Evocation) | 4 | Caster |
| Fire Storm | Priest | 7 | Area of Effect |
| Incendiary Cloud | Arcane (Evocation) | 8 | Area of Effect |
| Sunfire | Arcane (Evocation) | 5 | Area of Effect |
| Fire Seeds | Priest | 6 | Area of Effect |
| Dragon's Breath | Arcane | HLA | Area of Effect |
| Comet | Arcane (Evocation) | HLA | Area of Effect |
| Aura of Flaming Death | Priest | HLA | Caster |
| Implosion | Priest | HLA | Single Target |
| Storm of Vengeance | Priest | HLA | Area of Effect |
Items[]
Regular weapons with fire damage, besides ammunition for bows, weren't introduced until Baldur's Gate II.
- Elemental
- Angurvadal
- Arrow of Detonation
- Arrow of Fire
- Blazing Glory
- Club of Detonation
- Dagger of the Star
- Dervish Crescent
- Dragon's Breath (item)
- Elements' Fury
- Firefly
- Firetooth (dagger)
- Firetooth (crossbow)
- Flail of Ages
- Flame Blade (item) (summoned by the spell of the same name)
- Helm of Brilliance (Fireball)
- Oil of Fiery Burning
- Potion of Explosions
- Potion of Fire Breath
- Staff of the Magi (Fireball/Lightning)
- Stonefire
- Sunstone Bullet
- Sword of Flame
- Sword of Troll Decapitation
- The Burning Earth
- The One Gift Lost
- The Suncatcher
- Wand of Fire
- Wand of the Heavens
- Magical
- Elemental and magical
… incomplete!
Abilities[]
…
- Elemental
- Magical
- Elemental and magical
… incomplete!
Creatures, protected from fire[]
- See also: Category:Protected from fireSome creatures have a natural resistance against fire damage, some have special items equipped that protect them.
- Elemental
- Balthazar's Solar Stance protects him completely from elemental fire damage.
- Dradeel is able to cast a spell that produces a weapon, giving him 50% fire resistance.
Baldur's Gate (1998)
This icon indicates content from the original Baldur's Gate campaign. - Drizzt Do'Urden's Icingdeath gives him 50% resistance against fire damage.
- Xan's Moonblade protects him at 50%, if it's the active weapon.
- Nalia's unremovable ring gives her 50% fire resistance.
- Magical
- Abazigal can cast Armor of Faith with 25% resistance against magical fire.
- Elemental and magical
- Chromatic Demon: the fiend at Watcher's Keep has 100% resistance against both types in its Tanar'ri and Elemental Air forms and as Shambling Mound, but 0% as Ice Golem.
- The Doomsayer has 50% fire resistance.
- All Fire elementals have fire resistance set above 100%, thus fire damage heals them.
- Gray Oozes are immune to fire.
- Belhifet and his goon Hephernaan, being devils are naturally immune to fire.
- Imix
- Planetar's
- Yaga-Shura and his kin
- Salamanders have 50% fire resistance.
- Most Golems have a varying degree of resistance.
- The Ravager
- Firkraag, being a red dragon is immune
- Most demons, including Balor, Nabassu, Demogorgon, the Demon Knight, Aesgareth and Aec'Letec.
… incomplete!
Creatures, dealing fire damage[]
Balor (Underdark) Imix Fire Giant Red Dragon Breath Magma Mephit
- Magical
- Elemental and magical
… incomplete!