|East Baldur's Gate is one of the areas from the World Map.|
Buildings[edit | edit source]
- Lucky Aello's. All cursed potions are colored differently than their normal counterparts, except for one; all of Aello's potions are cursed except for the Potion of Perception, with its boost to Thief skills.
- Keexie Tavern, AR0154. Just a tavern, nothing special about it.
- Thieves' Guild AR0153. Talk to Niklos at 1550, 1790, gives an invitation to the Thieves' Guild, and more importantly, the password, 'Fafhrd'. After accepting the quest from Alatos to steal the plans and other means of creating airships from Oberan's Estate in Central Baldur's Gate, the party will be given free run of the Thieves' Guild.
- Sorcerous Sundries AR0703. Spells and the like, and the proprietor will also turn the Nymph Hair from the Captive Nymph quest (starts in north Baldur's Gate) into a Nymph Cloak (like the one Algernon in Beregost has). If the party already has Algernon's Cloak, they may wish to give the new one to Pheirkas, in the house south of where Skie Silvershield is found. The reward is low, though.
- Maltz' Weapon Shop, 1st floor AR0803
- Arkion in locked house AR0805 at 1600, 3200. Collect for his experiments, one corpse from the sewers. The objective is the East Sewers, and opinions vary about the quickest way there; the closest should be the grating just northeast of the Sorcerous Sundries shop, and then once down, heading East. However, the cocoons, whether of spiders or carrion crawlers, do not seem to be where they are supposed to be. So the next nearest would be the grating closest to the Seven Suns in southwest Baldur's Gate, which exits next to a bathtub with a floater. Head to southeast Baldur's Gate to find Nemphre. Give Arkion's Bloodstone Amulet and Nemphre's Onyx Ring to Ordulinian in Sorcerous Sundries -3500 XP, Cloak of Non-Detection.
- Elfsong Tavern AR0705
- First floor
- Second floor
Reputation Trap[edit | edit source]
If your Reputation is lower than 3 you will be attacked by groups of three Flaming Fist Enforcers, a Flaming Fist Scout and a Flaming Fist Battle Wizard. The Flaming Fist will attack suddenly both on the streets and in the Elfsong Tavern.
Transitions[edit | edit source]
Once the party has gone to transition between an area and any other area adjacent to it, even if they do not actually visit it, they can thenceforth travel to that area once on the transition map; it takes 0 hours. As with other World Map transitions, the direction the party was traveling from affects which side of the map they enter a map.
Because two areas are split by a wall through the center, each side of the area can only be visited by traveling from the adjacent zone. E.g., northeast Baldur's Gate, east side can only be visited by transitioning from the areas south of the city wall except southeast Baldur's Gate, i.e. east, south and southwest Baldur's Gate. By the same token, northeast Baldur's Gate, west side can only be visited from southeast Baldur's Gate and the areas north of the wall.
City map overview[edit | edit source]
City grid you are at the X: o|o|o NW|N|NE o|o|X W|C|E o|o|o SW|S|SE