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Dukeem's Guard is a human Fighter class warrior ostensibly hired by the Red Wizards of Thay to provide security for the Wizard merchants and Gul Dukeem in the shop area of the Red Wizard Enclave located in Waukeen's Promenade. Note that the Game Files for the two "Dukeem Guards" are actually listed just as "Guard", and the name given on this page to the Guards reflects the term used by the Near Infinity browser/editor program, which is commonly used on this wiki.

The guards will become hostile if any theft is detected in the shop area (such as a failed shop lifting action), if any of the merchants are attacked, or if the guards themselves are attacked. The AI script for the guards provides a healing potion use if they are wounded. Other than that, they engage in standard melee attacks with their grandmastery and two-handed weapon style halberd skills, dishing out significant piercing/slashing damage which is unique to halberds. They attack 2.5 times per round.

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