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Disambiguation icon Not to be confused with Dragon's Breath (item).

Dragons Breath is a party friendly High-level class ability usable by mage and sorcerer classes.

Description[]

This spell causes a disembodied head of a red dragon to appear and breathe fire with the strength of an adult red dragon. In addition to the enormous 20d10 fireball, the force of the dragon's breath knocks an opponent off their feet and away from the caster. The victim can save vs. Breath Weapon to take half damage and not be blown backwards.
This spell will not harm party members.

Gameplay[]

Dragon's Breath completely ignores MR, thus the spell has its uses against resistant enemies like drow and Lich creatures.[1]

The internal effects of this HLA are level 9 Power level. A Demilich in the unmodified game is immune to levels 1 through 9, so this spell will probably not affect such a creature.

As the spell is also not a single-target spell, it will not be intercepted by a Spell Trap for example.

Obviously, enemy creatures with Fire damage resistance are a less desirable target choice for this spell.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this High-level class ability spell, revising its casting time, effects, saving throw, school, and description. See below:

Dragon's Breath
Level: Epic
School: Evocation
Range: Long
Duration: Instant
Casting Time: 5
Area of Effect: 30’ radius
Saving Throw: Breath partial

This spell causes the disembodied head of a red dragon to appear and breathe fire with the strength of an adult red dragon. In addition to the enormous 24d6 fireball, the force of the dragon’s breath knocks opponents away from the caster and leaves them unconscious for 1 round. The victims can save vs. breath at a -2 penalty to take half damage and not be blown backwards. This spell will not harm party members. Magic resistance does not affect this spell.

Note:The SR mod's spell version uses coded effects that are all level 0 (zero) Power level, and for clarity, making the saving throw also negates the Unconsciousness effect.

Mod screenshots[]

Appendix[]

External links[]

References[]

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