|“||It shall be even bloodier than you hoped.||”|
- 1 Baldur's Gate: Enhanced Edition
- 2 Baldur's Gate: Siege of Dragonspear
- 3 Baldur's Gate II: Enhanced Edition
- 4 Trivia
- 5 Gallery
- 6 External links
- 7 References
Dorn is available to recruit from Chapter Two. You first meet him on the ground level of the Friendly Arm Inn there he scolds you for bothering him, you must later trigger his side quest to invite him to join at the cost of losing 2 reputation points, which is regained when he leaves the party. He will return to the Friendly Arm when he is removed from the party. He will refuse to rejoin the party if your reputation is above 18.
- Major conflicts with Ajantis Ilvastarr
- Yeslick will give the "Him or Me" ultimatum if Dorn is in the party.
A half-orc blackguard is a race/class combination off-limits to the player character generation.
His strength of 19 points means that he can serve as a good melee fighter and the best pack mule. His charisma of 16 makes him a decent "face" character for an evil party, granting you a good reaction adjustment and a minor discount on shop prices, matched only by Eldoth and Baeloth in BG:EE.
As a blackguard, his poison weapon ability was immensely helpful in battles with enemy mages, unfortunately this ability has been severely nerfed by later patches in EE, restricting the gameplay strategies and usefulness of both blackguards and assassins, who are the exclusive poison weapon ability users in original games.
Dorn’s passive fear immunity makes him the only companion in game able to quaff Durlag's Goblet without the aid from Kiel's Helmet. Give the helmet to somebody else and you immediately have two party members who fully healed in seconds, you may also import this combo to SoD to extend its uses
His starting equipment is Splint Mail and a two-handed sword +1, Rancor, which gives him a +1 THAC0 bonus or +2 THAC0 bonus if he kills someone wielding the weapon in 24 hours. His proficiency points are two in each of Two-Handed Swords and the Two-Handed Weapon Style.
|“||When asked about his past, DORN says little. Despite your aid in fighting his former comrades, he seems slow to trust you with much personal information.
From what you can piece together, the merciless half-orc hails from the north. You sense he has been betrayed in the past, and you expect he would exact harsh vengeance on anyone who betrays him in the future. His single-minded goals have left him with few interests or hobbies aside from combat.
|Hrmm. A bold choice.||Leader|
|We shall hold here. You look... tired.||Tired|
|You know what they say about idle hands... Hrm, perhaps we should just wait and find out.||Bored|
|This will not be a quick death.||Battlecry1|
|Argh! I... cannot fall!||Hurt|
|Ugh! Ohh... oh...||Dying|
|Speak and begone.||Select2|
|I will listen... for now.||Select3|
|Try to keep up.||Action1|
|It shall be even bloodier than you hoped.||Action2|
|Hrmm. It's about time, <RACE>. Bring me another flagon of ale.|
|Then why do you bother me? Begone.|
|Listen carefully, <RACE>. If you continue to pester me, I will crush your neck with my bare hands. Go. Now.|
|SENJAK! DOROTEA! I swore I would crush the life out of you someday. Today is that day!|
|"Just following orders" is a coward's excuse, Dorotea. And I haven't forgotten what you said when I refused your advances.|
|You are both mewling cowards, turning on each other as easily as you turned on me. Half your men are already dead. You'll join them soon.|
|My name is Dorn Il-Khan, and I was settling an old score. I've been hunting those two for almost a year now. That's two down and two to go.|
|Very wise, <CHARNAME>. We shall cut a bloody swath across the Sword Coast!|
|I can hardly believe it. You, the spawn of Bhaal himself! Ur-Gothoz was wise to tie my fate to yours. Think of the rivers of blood we could spill across the realms!|
|You should embrace this path. What a gift, to have the blood of a dark god coursing through your veins! Do you not see the possibilities? We could silence all who oppose us! No one would dare call my lineage into question!|
|The source of your divine essence doesn't matter, don't you see? Bhaal is DEAD! I say that the blood of a god is the blood of a god. It matters not from whence it came.|
|Yes! I can see it now. A great fate awaits you. Do not forget those who have bled for you when you finally ascend.|
Dorn is available to recruit from Chapter Nine, he's held captive by Caelar's crusaders and you'll find him inside a prison cell in the crusader camp at Boareskyr Bridge. Thankfully, releasing him won't draw hostage attentions from the crusaders, but any items you placed in his inventory prior to his departure in Chapter 7 (SoD) are in a box just above the cage and his level is reset to default.
|“||When asked about his past, DORN IL-KHAN shows little interest in sharing details of his past. That he serves a demonic master is no secret, but beyond his dedication to his patron, Ur-Gothoz, Dorn says nothing about himself. From offhand comments and insinuations, you gather that the half-orc suffered some painful betrayal in the past, an offense he has neither forgiven nor forgotten. According to Dorn, Ur-Gothoz commanded him to seek out and destroy an individual at the crusader camp during the ceremony of the Enlightenment. Dorn attempted this task but was thwarted and imprisoned instead. He now longs for vengeance against those who dared to cage him.||”|
- Main article: Dorn Il-Khan/Quotes
|I am not afraid. I am not afraid. I am not afraid. Raaargh!||Morale failure|
|Things could be a great deal worse.||Happy|
|You had best start listening to me.||Unhappy-annoyed|
|Your softhearted altruism is going to get us all killed.||Unhappy-serious|
|I can do better on my own. I was a fool to join with you in the first place.||Unhappy-break|
|Finally, a sensible decision. I'm in charge now.||Leader|
|Even I must rest at times. I insist we camp.||Tired|
|Idle hands are dangerous things. Give me something to do.||Bored|
|I'll carve you to bits!||Battlecry1|
|This will be bloody!||Battlecry4|
|Run away, if you can.||Battlecry5|
|Dark master... I hear your call...||Dying|
|I've never understood the appeal of woodlands. The green is so monotonous.||Forest|
|The people here would string me up given half a chance. I will give them no chance at all.||City|
|The chill comfort of the underground. I know it well.||Dungeon|
|The glaring sun begins its ascent once more.||Day|
|Night is a friend to those with grim purpose.||Night|
|Don't test me.||
|Try to keep up.||Action1|
|If I must.||Action3|
|Speak and begone. Begone far away.||Action4|
|Be careful what you demand of me.||Action5|
|I'm bad. Bad to the bone.||Action6|
|I actually consider myself "half-human."||Action7|
|You died that I may live. Take from that what solace you can.||To death-general|
|Better to die free than live in chains. You are a credit to your kind.||To death-specific|
|Feel the pain!||Critical hit|
|My next swing will hit!||Critical miss|
|My weapon does nothing. Give me another!||Target immune|
|I have my own belongings to carry. I have dropped this.||Inventory full|
|I take what I need.||Picked pocket|
|Hidden in darkness.||Hidden in shadows|
|Fie! My spell fails.||Spell disrupted|
|A trap for the unwary.||Set a trap|
|No mercy for the pawns of Sarevok! Cut them down, every one!|
|Crusade, Flaming Fist, Shadow Thieves, Harpers, Zhentarim... I care not who is in service to what. Anyone fool enough to stand against me and mine will taste my steel.|
|To lead, one must instill fear in one's followers. They must know insubordination will cost them more than any enemy ever could.|
Dorn is available to recruit from Baldur's Gate II Chapter 2. Travel to the southern part of Temple District, talk to him to let him join, recruiting him will initiate a number of reputation-damaging but rewarding quests.
- Will romance PCs of any race or gender
- Anomen and Keldorn will both come to blows with Dorn due to the nature of his joining quest. However, starting Dorn's second companion quest will allow him to be in a party with either of them.
- Will have banters with Rasaad, telling him that Ur-Gothoz sees potential within him and offering him power. Rasaad turns him down.
- Has banters with Neera, telling her that the use of wild magic despite its dangers shows that she has the same destructive streak and lust for power as he does.
At the culminating point of his companion quest, you acquire the Abyssal Blade, a blackguard-only +3 two-handed sword with additional effects depending on how you chose to complete his quest chain. The effects carry over into Throne of Bhaal. Siding with Ur-Gothoz will also earn him the powerful helmet The Visage. If you decide to kill both Ur-Gothoz and Azothet, the Abyssal Blade will be imbued with the souls of both patrons (+5 vs. good aligned, +5 vs demons and +5 vs devils) but Dorn will become a fallen blackguard and lose all his powers, turning him into a pure fighter of the same level. In addition, you will lose his final quest in Throne of Bhaal. If you leave at least one of them alive, be it Ur-Gothoz or Azothet, you unlock his final quest in the godly plane of Lunia. In Watcher's Keep, the player can get him the blackguard-only sword Ir'revrykal, effectively an evil version of Carsomyr. As the only party member with a natural 19 Strength, he is also the only character who can use the Strong Arm bow without a strength-enhancing item.
Defensively speaking, his 14 Constitution and 16 Dexterity put him at a disadvantage as a tank, but these can be compensated for with the Girdle of Fortitude, which sets his Constitution to 18 for eight hours. Dorn is the only companion other than Minsc and Valygar that can use Defender of Easthaven, Armor of Faith, and Hardiness, making him an excellent physical damage tank. Draw Upon Holy Might allows him to reach 25 Strength at level 26 without the use of magical equipment, which can be saved for other party members, along with 22 Dexterity and 20 Constitution.
|“||The half-orc blackguard is a man more comfortable with action than words. When pressed, he gruffly alludes to an act of betrayal that set him upon a bloody path of vengeance with the assistance of his patron, Ur-Gothoz. Since eliminating those who betrayed him, he has continued to spread chaos, death, and destruction at his dark patron's behest. While Dorn seems to revel in carnage and bloodshed, when he speaks of his work for Ur-Gothoz, you believe you detect a note of dissatisfaction in his voice.||”|
- Main article: Dorn Il-Khan/Quotes
|I am pleased.||Happy|
|Do not push me further.||Unhappy-serious|
|You have made a wise decision. We will reach new and greater heights under my command.||Leader|
|I grow weary.||Tired|
|There are hundreds, thousands, hundreds of thousands of people we could be slaying right now, and we do nothing!||Bored|
|I'll send you to the Abyss!||Battlecry1|
|Death to all who stand against me!||Battlecry2|
|Taste darkness, fool!||Battlecry3|
|It'll take more than a scratch to stop Dorn Il-Khan!||Hurt|
|Augh! Go ahead then, you gods of death! Take me!||Dying|
|So peaceful and serene it seems. It is a lie. The leaves and branches hide a savagery we sapients can only aspire to.||Forest|
|The city is no different from the forest—men, dwarves, elves, orcs... we are all beasts. Some just have stronger leashes than others.||City|
|Anything that gets in our way will be buried in this place's rubble.||Dungeon|
|Each day I live is another day I stole from the gods.||Day|
|Glory awaits in darkness.||Night|
|What would you have me do?||Select1|
|I will listen... for now.||Select2|
|Mind your tone.||Select3|
|You have a problem?||Select4|
|You are going somewhere you do not want to be.||
|I look forward to it.||Action2|
|I will enjoy this.||Action3|
|I will take care of this.||Action4|
|It will be done.||Action5|
|A waste of my talents, but so be it.||Action7|
|I've no use for the weak. We are better off.||To death-general|
|Kill them all and have done with it.||Select rare1|
|I am Dorn Il-Khan. I do as I will. You do not give me orders.||
|Hah! I'll rip you apart, you wheyfaced cur!||Critical hit|
|You were lucky then. But luck runs out.||Critical miss|
|Curse it!||Target immune|
|I am not some beast of burden. I'll carry no more of your trinkets.||Inventory full|
|Who says Dorn Il-Khan is incapable of subtlety?||Picked pocket|
|A blind enemy is a beaten one.||Hidden in shadows|
|Curse the luck! My spell was fouled!||Spell disrupted|
|I will leave our enemies a gift.||Set a trap|
|Who dares insult Dorn Il-Khan? Tell me your name, <PRO_RACE>. Whose blood will slake my blade's thirst?|
|Yes! The time has come, <CHARNAME>! Fulfill our destinies! Become the new god of murder, and together we will usher in an age of chaos and destruction!|
- Dorn is one of the two only bi-/ pansexual companions in the game (the other one is Captain Schael Corwin).
- Beamdog's CEO Trent Oster has declared on Twitter that Dorn's portrait is a composite of Nat Jones and himself.
- Dorn Il-Khan on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
DORN.dlg; State 0– Dorn: "Hrmm. It's about time, <RACE>. Bring me another flagon of ale."