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Doom is a 1st level priest spell. It impairs a target, reducing their THAC0 and saving throws.

Description[]

This spell causes a feeling of doom to overwhelm the target. For the duration of the spell, the target receives a +2 penalty to all their rolls, including THAC0 and Saving Throws. There is no Saving Throw for this spell.

Gameplay[]

  • While the description implies there are other effects, the only rolls that this spell affects are THAC0 and Saving Throws.
  • In the original Shadows of Amn and Throne of Bhaal, this spell is cumulative with itself. In the Enhanced Editions, it does not stack with itself.
    • It will stack with other saving throw modifications such as Greater Malison. It will not stack with Spirit Fire, as that spell uses the same status effect as Doom.

See also[]

  • Unholy Blight, 3rd level cleric and blackguard spell that causes saving throw and THAC0 penalties
  • Spirit Fire, 4th level shaman spell that inflicts the same Doom status
  • Greater Malison, 4th level wizard spell that inflicts saving throw penalties

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this divine spell, revising its effects, casting time, school, and description. See below:

Doom
Level: 1
School: Enchantment
Sphere: Charm
Range: Long
Duration: 1 turn
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Spell negates

This spell causes a feeling of doom to overwhelm the target. For the duration of the spell, the target receives a -2 penalty to attack rolls, damage rolls, and saving throws, unless a save vs. spell is made. The creature has a saving throw penalty of -1 (to save against this spell) for every two extra levels of the caster, to a maximum of -4 at 9th level. Multiple castings of this spell are not cumulative.

Note: Spell not available to Druid/Ranger/Shaman.

External links[]

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