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Diya al-Din is one of three human magicians (as they refer to themselves, or Sha'ir, which means Zakhara Magicians per Hexxat) within the library chamber of the Tomb of the Unproved. These magicians have an extended lifespan. Diya is part of Hexxat's second quest, to obtain the Shroud of the Unproved for her master "L".

Who are you? What are you doing here?

Game Play[]

For best roleplay and scripting response - recommend that Gorion's Ward and Hexxat both approach the magicians when first entering the library, and don't do so hidden or invisible.

Each magician has some dialogue, which will begin when Hexxat enters the library, if she is visible - she also has interjectory lines that further the dialogue as well. The three magicians are quite conceited, perhaps even arrogant/pompous. They each think themselves the better of the others, and that can be exploited through dialogue.

There are several tracks as to what this dialogue may reveal, including making them hostile right away, or after a few replies, hostile, or with clever manipulation they might be incited to fight amongst each other - until perhaps only one remains, who then introduces dialogue thanking the party for helping to down the others (they really don't like each other).

If the party isn't interested in all that, and is not concerned with any diplomacy/subterfuge, then they can be attacked from surprise, killed from afar with AoE wands/spells, trapped in the library in a cloud spell until death, assaulted by summoned creatures and no party members present, well, you get the idea.

The last remaining magician, (it could be Diya or any of the other two) will then possibly offer a boon to the party as a reward, or perhaps ask that the party remain to ensure loneliness isn't an issue. Replies from the party are varied, and many of these will check the Ward's Charisma attribute in order to allow certain outcomes. A mediocre charisma isn't going to allow any good outcomes, other than more fighting.

In combat, the magicians will cast some instant buffs that can't be disrupted, and all of them already have Stoneskin protection up (due to the undroppable amulet they have equipped).

See the InfoBox for a summary of their likely spell casting and general conditions to do so - as they all have the same AI script, it's possible that all three of the magicians will be doing the exact same spell casting at the same time directed at the same target.

Although Diya is a level 20 Sorcerer, he has no memorized 8th or 9th level spells.

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Mod content[]

This section is about unofficial content that is only available via fan-made mods.

Mods:[]

Installation of Spell Revisions Mod will update this creature's spell book to the SR versions. For instance, instead of the 5th level spell Chaos cast at the party, it will be the SR spell "Waves of Fatigue". Instead of the 7th Level Spell Mantle, it will be the SR version "Prismatic Mantle".

Gallery:[]

Portraits from Portraits Portraits Everywhere

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