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A total of six Diggers are found in front of the Ruins in the Archaeological Site area. They have been hired by Charleston Nib to help him with the excavation of an ancient settlement. When the excavation of the inner chamber is complete, they will follow Charleston and the party (via a short cut scene) into the newly discovered room that Charleston surmises might have been a Shaman's abode.

Once inside it doesn't take long for all of them to become overtaken by a mental derangement that appears to emanate from the ancient artifact that lies within a nearby stone sarcophagus. They begin to scream in an ancient tongue and fly into a fit of rage while turning evil and attacking the party. The only thing which prevents the party from taking serious damage is that they are armed only with spears and have a paltry amount hit points for a level 6 character.

Dialogue[]

Note: It's not possible to reply to any of their dialogue lines.

Outside[]

Psst... 'ere, there. I would be leavin' as soon as ye can, mate. Bossman there is nice an' all, but he have no real idea what be going on. I tell you, there is some bad magic in the air.

Best pay I ever got for slingin' shovel, but I'm leavin' today. Been having nightmares about this place so bad I can't sleep no more.

Astor went missing last night. Charleston thinks it was bandits, but I says he just went mad. Tore off like the all the 9 hells were in 'im.

My grammy tells some strange stories 'bout places like this. Used to be people here worshiping the OLD gods. Berserkers, they was. Killed everyone... then themselves.

Charleston Nib is quite some fellow. That Gallor though, I'm not so keen on him. A little too precise counting the pay, if ye ask me.

Inside[]

Hey, boss man, I don't feel so good. How old is the air in this place?

Is so... is so cold in here... I feel... strange.

I hear... I hear a voice... in my head...

I hear the hollow voice, but it is but a mumble! Speak up! Speak up and guide mine hands! RAAAAAAAGH!

You... I see what you are! There is power to be had from your death! Your blood will quiet the voice! BLOOD WILL QUIET!

KOZAH A PLET 'DAR CASS TOGLAH! KOZAH!

Q' AL TE-PAH KOZAH! SHE CAL KOZAH!

Notes[]

  • In Baldur's Gate (1998)
    This icon indicates content from the original Baldur's Gate campaign.
    there is no alignment assigned to the creature.